| | |
| | | import IpyGameDataPY
|
| | | import PlayerViewCache
|
| | | import PyGameData
|
| | | import json
|
| | | #--------------------社交圈基本结构-------------------
|
| | | # 社交圈
|
| | | class SocialPlayers(object):
|
| | |
| | |
|
| | | # 增加社交对象信息,针对不在社交圈记录并且不在线玩家的情况
|
| | | def AddPlayerInfoByViewCache(self, playerID):
|
| | | curCache = PlayerViewCache.ViewCacheMgr.FindCache(playerID)
|
| | | curCache = PlayerViewCache.FindViewCache(playerID)
|
| | | playerSocial = PyGameDataStruct.tagPersonalSocial()
|
| | | if not curCache:
|
| | | # 实在找不到设置为初始化数据
|
| | |
| | | playerSocial.RealmLV = 1
|
| | | playerSocial.OnlineType = ChConfig.Def_Offline
|
| | | else:
|
| | | cacheDict = json.loads(curCache.GetPropData())
|
| | | cacheDict = PlayerViewCache.GetCachePropDataDict(curCache)
|
| | |
|
| | | playerSocial.clear()
|
| | | playerSocial.PlayerID = playerID
|