hxp
2019-10-29 2941a7635bb04ca59afa820b51a23aca9dc70eb9
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerTeam.py
@@ -463,7 +463,6 @@
    invitePack.NameLen = len(invitePack.Name)
    invitePack.LV = curPlayer.GetLV()
    invitePack.Job = curPlayer.GetJob()
    invitePack.JobLevel = PlayerControl.GetJobRank(curPlayer)
    invitePack.RealmLV = curPlayer.GetOfficialRank()
    invitePack.TagMapID = tagMapID
    invitePack.TagMapEx = tagMapEx
@@ -524,7 +523,6 @@
    requestPack.NameLen = len(requestPack.Name)
    requestPack.LV = curPlayer.GetLV()
    requestPack.Job = curPlayer.GetJob()
    requestPack.JobLevel = PlayerControl.GetJobRank(curPlayer)
    requestPack.RealmLV = curPlayer.GetOfficialRank()
    NetPackCommon.SendFakePack(tagPlayer, requestPack)
    
@@ -1596,7 +1594,6 @@
        nearbyPlayer.NameLen = len(nearbyPlayer.Name)
        nearbyPlayer.LV = player.GetLV()
        nearbyPlayer.Job = player.GetJob()
        nearbyPlayer.JobLevel = PlayerControl.GetJobRank(player)
        nearbyPlayer.RealmLV = player.GetOfficialRank()
        nearbyPlayerInfo.PlayerList.append(nearbyPlayer)
        
@@ -1685,7 +1682,6 @@
        sceneTeam.NameLen = len(sceneTeam.PlayerName)
        sceneTeam.LV = leader.GetLV()
        sceneTeam.Job = leader.GetJob()
        sceneTeam.JobLevel = PlayerControl.GetJobRank(leader)
        sceneTeam.RealmLV = leader.GetOfficialRank()
        sceneTeam.MemberCount = team.GetTeamPlayerCount()
        sceneTeam.TagMapID = team.GetTagMapID()
@@ -1877,6 +1873,7 @@
    #如果队伍正在匹配中,则通知状态
    if IsTeamMatchingPlayer(curTeamID):
        Sync_TeamMatchState(curPlayer, True)
    OnTeamMemFamilyRefresh(curPlayer, curPlayer.GetFamilyID())
    return True
#---------------------------------------------------------------------
@@ -2057,7 +2054,6 @@
        tagMapTeam.NameLen = len(tagMapTeam.PlayerName)
        tagMapTeam.LV = leader.GetLV()
        tagMapTeam.Job = leader.GetJob()
        tagMapTeam.JobLevel = PlayerControl.GetJobRank(leader)
        tagMapTeam.RealmLV = leader.GetOfficialRank()
        tagMapTeam.MemberCount = team.GetTeamPlayerCount()
        tagMapTeam.ReqMinLV = team.GetReqMinLV()
@@ -2776,8 +2772,6 @@
                                                      ["TeamEnterCDMe", "TeamEnterCDAll"], "SingleEnterCD"],
                     ShareDefine.EntFBAskRet_LVLimit:[["TeamMatchingLVMe", "TeamMatchingLVAll"], 
                                                      ["TeamEnterLVMe", "TeamEnterLVAll"], "FbLV"],
                     ShareDefine.EntFBAskRet_JobRankLimit:[["TeamMatchingJobMe", "TeamMatchingJobAll"],
                                                           ["TeamEnterJobMe", "TeamEnterJobAll"], "SingleEnterJob"],
                     ShareDefine.EntFBAskRet_NoTicket:[["TeamMatchingTicketMe", "TeamMatchingTicketAll"], 
                                                       ["TeamEnterTicketMe", "TeamEnterTicketAll"], "GeRen_chenxin_157069"],
                     ShareDefine.EntFBAskRet_Dead:[["TeamMatchingDeadMe", "TeamMatchingDeadAll"], 
@@ -2794,6 +2788,10 @@
                                                   ["TeamEnterDefaultMe", "TeamEnterDefaultAll"], "SingleEnterDefaul"],
                     ShareDefine.EntFBAskRet_Sit:[["TeamMatchingSITMe", "TeamMatchingSITAll"], 
                                                  ["TeamEnterSITMe", "TeamEnterSITAll"], "Carry_lhs_697674"],
                     ShareDefine.EntFBAskRet_CrossPKMatching:[["CrossMatching9", "CrossMatching10"],
                                                  ["CrossMatching11", "CrossMatching12"], "CrossMatching8"],
                     ShareDefine.EntFBAskRet_InCrossMap:[["CrossMap6", "CrossMap7"],
                                                  ["CrossMap8", "CrossMap9"], "CrossMap5"],
                     ShareDefine.EntFBAskRet_Other:[["TeamMatchingDefaultMe", "TeamMatchingDefaultAll"], 
                                                   ["TeamEnterDefaultMe", "TeamEnterDefaultAll"], "SingleEnterDefaul"],
                     }
@@ -2953,10 +2951,59 @@
    PyGameData.g_prepareTeamDict.pop(teamID)
    
    # 同步进入组队副本的队员关系到目标地图
    relationInfo = str([teamID, friendList, memFamilyIDDict, memNameDict])
    relationInfo = str(["InitRelation", teamID, friendList, memFamilyIDDict, memNameDict])
    leader.MapServer_QueryPlayerResult(0, 0, "EnterFBTeamRelation", relationInfo, len(relationInfo))
    return
def OnTeamMemFriendChange(curPlayer, tagPlayerID, isFriend):
    ## 队员好友关系变更,离线也同步
    teamID = curPlayer.GetTeamID()
    if not teamID:
        GameWorld.DebugLog("好友变更,无队伍不管!")
        return
    curMapData = GameWorld.GetMap(curPlayer.GetMapID())
    if not curMapData or curMapData.GetMapFBType() != ChConfig.fbtTeam:
        GameWorld.DebugLog("好友变更,不在组队副本不管!")
        return
    isSameTeam = False
    playerID = curPlayer.GetPlayerID()
    curTeam = curPlayer.GetTeam()
    for index in xrange(curTeam.GetMemberCount()):
        memberInfo = curTeam.GetMemberInfo(index)
        if not memberInfo:
            continue
        memPlayerID = memberInfo.GetPlayerID()
        if tagPlayerID == memPlayerID:
            isSameTeam = True
            break
    if not isSameTeam:
        GameWorld.DebugLog("好友关系变更,不是同队伍不管!")
        return
    relationInfo = str(["FriendChange", teamID, playerID, tagPlayerID, isFriend])
    curPlayer.MapServer_QueryPlayerResult(0, 0, "EnterFBTeamRelation", relationInfo, len(relationInfo))
    return
def OnTeamMemFamilyRefresh(curPlayer, familyID):
    ## 队员仙盟变更,仅在线同步,上线同步
    if not curPlayer:
        return
    teamID = curPlayer.GetTeamID()
    if not teamID:
        GameWorld.DebugLog("家族变更,无队伍不管!")
        return
    curMapData = GameWorld.GetMap(curPlayer.GetMapID())
    if not curMapData or curMapData.GetMapFBType() != ChConfig.fbtTeam:
        GameWorld.DebugLog("家族变更,不在组队副本不管!")
        return
    playerID = curPlayer.GetPlayerID()
    familyID = curPlayer.GetFamilyID()
    relationInfo = str(["FamilyChange", teamID, playerID, familyID])
    curPlayer.MapServer_QueryPlayerResult(0, 0, "EnterFBTeamRelation", relationInfo, len(relationInfo))
    return
def __CheckTeamFBPlayerExist(curTeam):
    ##玩家离开副本
    # @param curTeam 队伍实例