ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py
@@ -840,8 +840,8 @@ doCnt *= killCount totalRate = dropRate * doCnt dropCount = totalRate / maxRate # 可掉落件数 rateEx = totalRate % maxRate # 剩余概率 dropCount = totalRate / Def_NPCMaxDropRate # 可掉落件数 rateEx = totalRate % Def_NPCMaxDropRate # 剩余概率 if GameWorld.CanHappen(rateEx, Def_NPCMaxDropRate): dropCount += 1 dropIDList += [itemID] * dropCount