| | |
| | | import PlayerBossReborn
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| | | import PlayerNewFairyCeremony
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| | | import PlayerFairyCeremony
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| | | import PlayerFeastTravel
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| | | import IpyGameDataPY
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| | | import NPCCommon
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| | | import ChConfig
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| | |
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| | | ## 是否能够通过活动查询进入
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| | | def OnEnterFBEvent(curPlayer, mapID, lineID, tick):
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| | | curfbStar = GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_PlayerFBStar_MapId, lineID, False, [mapID])
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| | | if not curfbStar:
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| | | #GameWorld.DebugLog("OnEnterFBEvent 首次进入个人boss免费!mapID=%s,lineID=%s" % (mapID, lineID))
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| | | return True
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| | | |
| | | enterCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_EnterFbCntDay % mapID)
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| | | maxCnt = FBCommon.GetEnterFBMaxCnt(curPlayer, mapID)
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| | | if enterCnt >= maxCnt:
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| | | GameWorld.ErrLog("次数不足,无法进入个人boss! mapID=%s,lineID=%s" % (mapID, lineID), curPlayer.GetPlayerID())
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| | | return False
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| | | |
| | | return True
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| | |
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| | | ## 是否需要做进入副本通用检查条件逻辑,默认需要检查
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| | |
| | | ## 客户端进入自定义场景
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| | | def OnEnterCustomScene(curPlayer, mapID, lineID):
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| | |
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| | | return
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| | |
|
| | | ## 判断可否召唤木桩怪
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| | | def OnCanSummonPriWoodPile(curPlayer, mapID, lineID, npcID, count):
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| | | |
| | | if FBCommon.GetCustomMapStep(curPlayer, mapID, lineID) != ChConfig.CustomMapStep_Fight:
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| | | FBCommon.SetCustomMapStep(curPlayer, mapID, lineID, ChConfig.CustomMapStep_Fight)
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| | | EventReport.WriteEvent_FB(curPlayer, ChConfig.Def_FBMapID_PersonalBoss, 0, ChConfig.CME_Log_Start)
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| | | |
| | | # 开始计时
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| | | tick = GameWorld.GetGameWorld().GetTick()
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| | | curPlayer.SetDict(ChConfig.Def_PlayerKey_ClientCustomSceneStepTick, tick)
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| | | FBCommon.UpdateCustomFBGrade(curPlayer, tick, FBCommon.GetFBLineGrade(mapID, lineID))
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| | | |
| | | return True
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| | |
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| | | def OnCustomSceneProcess(curPlayer, mapID, lineID, tick):
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| | | |
| | | if FBCommon.GetCustomMapStep(curPlayer, mapID, lineID) == ChConfig.CustomMapStep_Fight:
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| | | FBCommon.UpdateCustomFBGrade(curPlayer, tick, FBCommon.GetFBLineGrade(mapID, lineID))
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| | |
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| | | return
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| | |
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| | |
| | | if FBCommon.GetCustomMapStep(curPlayer, mapID, lineID) != ChConfig.CustomMapStep_Fight:
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| | | return
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| | |
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| | | grade = curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_ClientCustomSceneGrade)
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| | | costTime = GameWorld.GetGameWorld().GetTick() - curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_ClientCustomSceneStepTick)
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| | | GameWorld.DebugLog("个人boss过关: grade=%s,costTime=%s" % (grade, costTime))
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| | | isFree = False
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| | | curfbStar = GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_PlayerFBStar_MapId, lineID, False, [mapID])
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| | | # 首次过关不扣次数
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| | | if not curfbStar:
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| | | isFree = True
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| | | GameWorld.DebugLog(" 首次过关!mapID=%s,lineID=%s" % (mapID, lineID), curPlayer.GetPlayerID())
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| | | GameWorld.SetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_PlayerFBStar_MapId, lineID, 1, False, [mapID])
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| | | FBCommon.Sync_FBPlayerFBInfoData(curPlayer, mapID) # 同步信息
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| | | else:
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| | | #增加进入次数
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| | | FBCommon.AddEnterFBCount(curPlayer, ChConfig.Def_FBMapID_PersonalBoss)
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| | |
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| | | if curfbStar < grade:
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| | | GameWorld.DebugLog(" 更新评级!curfbStar=%s < grade=%s" % (curfbStar, grade), curPlayer.GetPlayerID())
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| | | GameWorld.SetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_PlayerFBStar_MapId, lineID, grade, False, [mapID])
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| | | FBCommon.Sync_FBPlayerFBInfoData(curPlayer, mapID) # 同步信息
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| | | |
| | | #增加进入次数
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| | | FBCommon.AddEnterFBCount(curPlayer, ChConfig.Def_FBMapID_PersonalBoss, isFree=isFree)
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| | | |
| | | FBCommon.DelFBEnterTicket(curPlayer, ChConfig.Def_FBMapID_PersonalBoss)
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| | | PlayerBossReborn.AddBossRebornActionCnt(curPlayer, ChConfig.Def_BRAct_VIPBOSS, 1)
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| | | PlayerFairyCeremony.AddFCPartyActionCnt(curPlayer, ChConfig.Def_PPAct_VIPBoss, 1)
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| | | PlayerNewFairyCeremony.AddFCPartyActionCnt(curPlayer, ChConfig.Def_PPAct_VIPBoss, 1)
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| | | PlayerFeastTravel.AddFeastTravelTaskValue(curPlayer, ChConfig.Def_FeastTravel_VIPBoss, 1)
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| | |
|
| | | npcCountDict = {bossID:1}
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| | | dropItemMapInfo = [0, 0]
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| | | jsonItemList = NPCCommon.GiveKillNPCDropPrize(curPlayer, mapID, npcCountDict, dropItemMapInfo=dropItemMapInfo, isVirtualDrop=True)[0]
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| | | jsonItemList = NPCCommon.GiveKillNPCDropPrize(curPlayer, mapID, npcCountDict, dropItemMapInfo=dropItemMapInfo, curGrade=grade, isVirtualDrop=True)[0]
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| | | FBCommon.SetCustomMapStep(curPlayer, mapID, lineID, ChConfig.CustomMapStep_Over)
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| | | isPass = 1
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| | | overDict = {FBCommon.Over_itemInfo:jsonItemList}
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| | | overDict = {FBCommon.Over_itemInfo:jsonItemList, FBCommon.Over_grade:grade, FBCommon.Over_costTime:costTime}
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| | | FBCommon.NotifyFBOver(curPlayer, mapID, lineID, isPass, overDict)
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| | | return
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| | |
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| | |
| | | return 0
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| | | return ipyData.GetNPCID()
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| | |
|
| | | ## 可否扫荡
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| | | def OnPlayerFBSweepAsk(curPlayer, mapID, lineID, sweepCnt, isFinish, dataEx):
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| | | if mapID != ChConfig.Def_FBMapID_PersonalBoss:
|
| | | return
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| | | curGrade = GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_PlayerFBStar_MapId, lineID, False, [mapID])
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| | | if curGrade < 5:
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| | | GameWorld.DebugLog("没有S级不能扫荡! curGrade=%s" % curGrade)
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| | | return
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| | | |
| | | return True
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| | |
|
| | | ## 扫荡结果
|
| | | def OnPlayerFBSweepResult(curPlayer, mapID, lineID, sweepCnt, isFinish, dataEx):
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| | | |
| | | bossID = __GetPersonalBossID(lineID)
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| | | grade = GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_PlayerFBStar_MapId, lineID, False, [mapID])
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| | | |
| | | GameWorld.DebugLog("个人boss扫荡: lineID=%s,bossID=%s,grade=%s,sweepCnt=%s" |
| | | % (lineID, bossID, grade, sweepCnt), curPlayer.GetPlayerID())
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| | | |
| | | PlayerBossReborn.AddBossRebornActionCnt(curPlayer, ChConfig.Def_BRAct_VIPBOSS, sweepCnt)
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| | | PlayerFairyCeremony.AddFCPartyActionCnt(curPlayer, ChConfig.Def_PPAct_VIPBoss, sweepCnt)
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| | | PlayerNewFairyCeremony.AddFCPartyActionCnt(curPlayer, ChConfig.Def_PPAct_VIPBoss, sweepCnt)
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| | | PlayerFeastTravel.AddFeastTravelTaskValue(curPlayer, ChConfig.Def_FeastTravel_VIPBoss, sweepCnt)
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| | | |
| | | npcCountDict = {bossID:sweepCnt}
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| | | jsonItemList = NPCCommon.GiveKillNPCDropPrize(curPlayer, mapID, npcCountDict, curGrade=grade)[0]
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| | | isPass = 1
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| | | overDict = {FBCommon.Over_itemInfo:jsonItemList, FBCommon.Over_isSweep:1}
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| | | FBCommon.NotifyFBOver(curPlayer, mapID, lineID, isPass, overDict)
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| | | return True
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| | |
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| | |
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