| | |
| | |
|
| | | import GameWorld
|
| | | import ShareDefine
|
| | | import PlayerAssist
|
| | | import PlayerControl
|
| | | import CrossLuckyCloudBuy
|
| | | import IPY_GameServer
|
| | |
| | | elif msgType == ShareDefine.ClientServerMsg_AddBuff:
|
| | | MapServer_CrossAddBuff(msgData)
|
| | |
|
| | | elif msgType == ShareDefine.ClientServerMsg_CrossAssist:
|
| | | PlayerAssist.ClientServerMsg_CrossAssist(serverGroupID, msgData, tick)
|
| | | |
| | | elif msgType == ShareDefine.ClientServerMsg_BattlefieldBuyOpen:
|
| | | CrossBattlefield.ClientServerMsg_BattlefieldBuyOpen(serverGroupID, msgData)
|
| | |
|
| | |
| | |
|
| | | elif msgType == ShareDefine.ClientServerMsg_BattlefieldCallKick:
|
| | | CrossBattlefield.ClientServerMsg_BattlefieldCallKick(serverGroupID, msgData)
|
| | | |
| | | elif msgType == ShareDefine.ClientServerMsg_BattlefieldCallChange:
|
| | | CrossBattlefield.ClientServerMsg_BattlefieldCallChange(serverGroupID, msgData)
|
| | |
|
| | | # 需要发送到地图服务器处理的
|
| | | elif msgType in [ShareDefine.ClientServerMsg_Reborn, ShareDefine.ClientServerMsg_CollectNPC]:
|
| | |
| | | elif msgType == ShareDefine.CrossServerMsg_CrossBossState:
|
| | | CrossBoss.CrossServerMsg_CrossBossState(msgData)
|
| | |
|
| | | elif msgType == ShareDefine.CrossServerMsg_CrossAssist:
|
| | | PlayerAssist.CrossServerMsg_CrossAssist(msgData, tick)
|
| | | |
| | | elif msgType == ShareDefine.CrossServerMsg_CrossActInfo:
|
| | | CrossActionControl.CrossServerMsg_CrossActInfo(msgData)
|
| | |
|