ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFB.py
@@ -773,10 +773,6 @@ if not GameWorldFamilyWar.CheckPlayerCanEnterFamilyWarFBMap(curPlayer): return elif tagMapID == ChConfig.Def_FBMapID_FamilyBossMap: if not PlayerFamilyBoss.CheckIsFamilyBossFBOpen(curPlayer.GetFamilyID(), tagMapID): GameWorld.Log("EnterFBLine mapID=%s is familyBossFB, but is not open!" % tagMapID) return #守卫人皇 是否已参加 elif tagMapID == ChConfig.Def_FBMapID_FamilyInvade: if curPlayer.GetFamilyID() in PyGameData.g_swrhJoinRecord: