xdh
2019-05-25 2aefdb232d9d635d82dc64516e66fd79b582c9bb
ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
@@ -3371,6 +3371,190 @@
#------------------------------------------------------
# A9 05 通知广播装备详细信息 #tagGCNotifyEquipDetailInfo
class  tagGCNotifyEquipClassEquip(Structure):
    _pack_ = 1
    _fields_ = [
                  ("ItemID", c_int),
                  ("Star", c_ubyte),
                  ]
    def __init__(self):
        self.Clear()
        return
    def ReadData(self, stringData, _pos=0, _len=0):
        self.Clear()
        memmove(addressof(self), stringData[_pos:], self.GetLength())
        return _pos + self.GetLength()
    def Clear(self):
        self.ItemID = 0
        self.Star = 0
        return
    def GetLength(self):
        return sizeof(tagGCNotifyEquipClassEquip)
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
    def OutputString(self):
        DumpString = '''// A9 05 通知广播装备详细信息 //tagGCNotifyEquipDetailInfo:
                                ItemID:%d,
                                Star:%d
                                '''\
                                %(
                                self.ItemID,
                                self.Star
                                )
        return DumpString
class  tagGCNotifyEquipDetailInfo(Structure):
    Head = tagHead()
    ItemGUID = ""    #(char ItemGUID[40])
    ItemID = 0    #(DWORD ItemID)
    Star = 0    #(BYTE Star)//星级
    PlusLV = 0    #(WORD PlusLV)//强化等级
    EvolveLV = 0    #(BYTE EvolveLV)//进化等级
    WashLV = 0    #(BYTE WashLV)//洗练等级
    WashValueCount = 0    #(BYTE WashValueCount)
    WashValueList = list()    #(vector<WORD> WashValueList)//洗练值
    StoneIDCount = 0    #(BYTE StoneIDCount)
    StoneIDList = list()    #(vector<DWORD> StoneIDList)//宝石
    ClassEquipCount = 0    #(BYTE ClassEquipCount)
    ClassEquipList = list()    #(vector<tagGCNotifyEquipClassEquip> ClassEquipList)//本境界穿戴的装备
    data = None
    def __init__(self):
        self.Clear()
        self.Head.Cmd = 0xA9
        self.Head.SubCmd = 0x05
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        _pos = self.Head.ReadData(_lpData, _pos)
        self.ItemGUID,_pos = CommFunc.ReadString(_lpData, _pos,40)
        self.ItemID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.Star,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.PlusLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.EvolveLV,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.WashLV,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.WashValueCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.WashValueCount):
            value,_pos=CommFunc.ReadWORD(_lpData,_pos)
            self.WashValueList.append(value)
        self.StoneIDCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.StoneIDCount):
            value,_pos=CommFunc.ReadDWORD(_lpData,_pos)
            self.StoneIDList.append(value)
        self.ClassEquipCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.ClassEquipCount):
            temClassEquipList = tagGCNotifyEquipClassEquip()
            _pos = temClassEquipList.ReadData(_lpData, _pos)
            self.ClassEquipList.append(temClassEquipList)
        return _pos
    def Clear(self):
        self.Head = tagHead()
        self.Head.Clear()
        self.Head.Cmd = 0xA9
        self.Head.SubCmd = 0x05
        self.ItemGUID = ""
        self.ItemID = 0
        self.Star = 0
        self.PlusLV = 0
        self.EvolveLV = 0
        self.WashLV = 0
        self.WashValueCount = 0
        self.WashValueList = list()
        self.StoneIDCount = 0
        self.StoneIDList = list()
        self.ClassEquipCount = 0
        self.ClassEquipList = list()
        return
    def GetLength(self):
        length = 0
        length += self.Head.GetLength()
        length += 40
        length += 4
        length += 1
        length += 2
        length += 1
        length += 1
        length += 1
        length += 2 * self.WashValueCount
        length += 1
        length += 4 * self.StoneIDCount
        length += 1
        for i in range(self.ClassEquipCount):
            length += self.ClassEquipList[i].GetLength()
        return length
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
        data = CommFunc.WriteString(data, 40, self.ItemGUID)
        data = CommFunc.WriteDWORD(data, self.ItemID)
        data = CommFunc.WriteBYTE(data, self.Star)
        data = CommFunc.WriteWORD(data, self.PlusLV)
        data = CommFunc.WriteBYTE(data, self.EvolveLV)
        data = CommFunc.WriteBYTE(data, self.WashLV)
        data = CommFunc.WriteBYTE(data, self.WashValueCount)
        for i in range(self.WashValueCount):
            data = CommFunc.WriteWORD(data, self.WashValueList[i])
        data = CommFunc.WriteBYTE(data, self.StoneIDCount)
        for i in range(self.StoneIDCount):
            data = CommFunc.WriteDWORD(data, self.StoneIDList[i])
        data = CommFunc.WriteBYTE(data, self.ClassEquipCount)
        for i in range(self.ClassEquipCount):
            data = CommFunc.WriteString(data, self.ClassEquipList[i].GetLength(), self.ClassEquipList[i].GetBuffer())
        return data
    def OutputString(self):
        DumpString = '''
                                Head:%s,
                                ItemGUID:%s,
                                ItemID:%d,
                                Star:%d,
                                PlusLV:%d,
                                EvolveLV:%d,
                                WashLV:%d,
                                WashValueCount:%d,
                                WashValueList:%s,
                                StoneIDCount:%d,
                                StoneIDList:%s,
                                ClassEquipCount:%d,
                                ClassEquipList:%s
                                '''\
                                %(
                                self.Head.OutputString(),
                                self.ItemGUID,
                                self.ItemID,
                                self.Star,
                                self.PlusLV,
                                self.EvolveLV,
                                self.WashLV,
                                self.WashValueCount,
                                "...",
                                self.StoneIDCount,
                                "...",
                                self.ClassEquipCount,
                                "..."
                                )
        return DumpString
m_NAtagGCNotifyEquipDetailInfo=tagGCNotifyEquipDetailInfo()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagGCNotifyEquipDetailInfo.Head.Cmd,m_NAtagGCNotifyEquipDetailInfo.Head.SubCmd))] = m_NAtagGCNotifyEquipDetailInfo
#------------------------------------------------------
#A9 03 开服活动奖励数量刷新#tagGCOpenServerCampaignAwardCount
class  tagGCOpenServerCampaignAwardCount(Structure):
@@ -28358,87 +28542,6 @@
#------------------------------------------------------
# B2 14 自定义副本奖励信息 #tagMCCuntomFBPrizeInfo
class  tagMCCuntomFBPrizeInfo(Structure):
    Head = tagHead()
    MapID = 0    #(DWORD MapID)
    FuncLineID = 0    #(WORD FuncLineID)
    PrizeItemCount = 0    #(BYTE PrizeItemCount)
    PrizeItemIDList = list()    #(vector<DWORD> PrizeItemIDList)
    data = None
    def __init__(self):
        self.Clear()
        self.Head.Cmd = 0xB2
        self.Head.SubCmd = 0x14
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        _pos = self.Head.ReadData(_lpData, _pos)
        self.MapID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FuncLineID,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.PrizeItemCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.PrizeItemCount):
            value,_pos=CommFunc.ReadDWORD(_lpData,_pos)
            self.PrizeItemIDList.append(value)
        return _pos
    def Clear(self):
        self.Head = tagHead()
        self.Head.Clear()
        self.Head.Cmd = 0xB2
        self.Head.SubCmd = 0x14
        self.MapID = 0
        self.FuncLineID = 0
        self.PrizeItemCount = 0
        self.PrizeItemIDList = list()
        return
    def GetLength(self):
        length = 0
        length += self.Head.GetLength()
        length += 4
        length += 2
        length += 1
        length += 4 * self.PrizeItemCount
        return length
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
        data = CommFunc.WriteDWORD(data, self.MapID)
        data = CommFunc.WriteWORD(data, self.FuncLineID)
        data = CommFunc.WriteBYTE(data, self.PrizeItemCount)
        for i in range(self.PrizeItemCount):
            data = CommFunc.WriteDWORD(data, self.PrizeItemIDList[i])
        return data
    def OutputString(self):
        DumpString = '''
                                Head:%s,
                                MapID:%d,
                                FuncLineID:%d,
                                PrizeItemCount:%d,
                                PrizeItemIDList:%s
                                '''\
                                %(
                                self.Head.OutputString(),
                                self.MapID,
                                self.FuncLineID,
                                self.PrizeItemCount,
                                "..."
                                )
        return DumpString
m_NAtagMCCuntomFBPrizeInfo=tagMCCuntomFBPrizeInfo()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCCuntomFBPrizeInfo.Head.Cmd,m_NAtagMCCuntomFBPrizeInfo.Head.SubCmd))] = m_NAtagMCCuntomFBPrizeInfo
#------------------------------------------------------
# B2 10 仙盟联赛玩家排名信息 #tagMCFamilyWarBillboard
class  tagMCFamilyWarPlayer(Structure):
@@ -29625,6 +29728,66 @@
#------------------------------------------------------
# B2 16 开始自定义场景结果 #tagMCStartCustomSceneResult
class  tagMCStartCustomSceneResult(Structure):
    _pack_ = 1
    _fields_ = [
                  ("Cmd", c_ubyte),
                  ("SubCmd", c_ubyte),
                  ("MapID", c_int),
                  ("FuncLineID", c_ushort),
                  ("Result", c_ubyte),    #是否允许
                  ]
    def __init__(self):
        self.Clear()
        self.Cmd = 0xB2
        self.SubCmd = 0x16
        return
    def ReadData(self, stringData, _pos=0, _len=0):
        self.Clear()
        memmove(addressof(self), stringData[_pos:], self.GetLength())
        return _pos + self.GetLength()
    def Clear(self):
        self.Cmd = 0xB2
        self.SubCmd = 0x16
        self.MapID = 0
        self.FuncLineID = 0
        self.Result = 0
        return
    def GetLength(self):
        return sizeof(tagMCStartCustomSceneResult)
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
    def OutputString(self):
        DumpString = '''// B2 16 开始自定义场景结果 //tagMCStartCustomSceneResult:
                                Cmd:%s,
                                SubCmd:%s,
                                MapID:%d,
                                FuncLineID:%d,
                                Result:%d
                                '''\
                                %(
                                self.Cmd,
                                self.SubCmd,
                                self.MapID,
                                self.FuncLineID,
                                self.Result
                                )
        return DumpString
m_NAtagMCStartCustomSceneResult=tagMCStartCustomSceneResult()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCStartCustomSceneResult.Cmd,m_NAtagMCStartCustomSceneResult.SubCmd))] = m_NAtagMCStartCustomSceneResult
#------------------------------------------------------
#B2 02 推送提醒设置通知 #tagMCPushNotificationsSetting
class  tagMCPushNotificationsSetting(Structure):