ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyRedPacket.py
@@ -983,7 +983,7 @@
        family = GameWorld.GetFamilyManager().FindFamily(familyID)
        if not family:
            return
        packetCnt = min(packetCnt, family.GetCount())
        #packetCnt = min(packetCnt, family.GetCount())
#    if getType != 0:
#        commonCntLimit = IpyGameDataPY.GetFuncCfg('FamilyRedPacketCnt')
#        packetCnt = max(packetCnt, commonCntLimit)