ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py
@@ -1123,7 +1123,17 @@
                    #GameWorld.DebugLog("直升VIP默认使用")
                    tagItem.Clear()
                    return True
        #增加副本次数
        if itemEff.GetEffectID() == ChConfig.Def_Effect_AddFBCnt:
            isAutoUse = itemEff.GetEffectValue(1)
            if isAutoUse:
                import FBCommon
                mapID = itemEff.GetEffectValue(0)
                FBCommon.AddFBCntByItem(curPlayer, itemID, mapID, tagItem.GetCount())
                #GameWorld.DebugLog("增加副本次数默认使用! mapID=%s" % mapID)
                tagItem.Clear()
                return True
        if itemID in ChConfig.Def_TransformItemIDList or tagItem.GetType() == ChConfig.Def_ItemType_AutoUseMoney:
            # 直接转化为对应货币的物品仅在放入背包时直接转化,否则还是以真实物品的形式存在,但堆叠上限需要做特殊处理
            if packIndex == IPY_GameWorld.rptItem: