| | |
| | | FBPlayerDict_ContKillCntEx = 'FBPD_ContKillCntEx' # 玩家当前总连杀数
|
| | | FBPlayerDict_TotalExp = 'FBPlayerDict_TotalExp%s' # 获得的总经验
|
| | | FBPlayerDict_TotalExpPoint = 'FBPlayerDict_TotalExpPoint%s' # 获得的总经验点
|
| | |
|
| | | FBPlayerDict_EnemyID = 'FBPD_EnemyID' # 玩家最近一个仇敌ID
|
| | | Map_ElderBattlefield_StartTick = "Map_ElderBattlefield_StartTick" # 副本开始时间
|
| | | Map_ElderBattlefield_TopPlayer = "Map_ElderBattlefield_TopPlayer" # 积分王
|
| | |
|
| | |
| | | if state == 1:
|
| | | GameWorld.GetGameWorld().SetGameWorldDict(Map_ElderBattlefield_StartTick, tick)
|
| | | GameWorld.GetGameWorld().SetGameWorldDict(Map_ElderBattlefield_TopPlayer, 0)
|
| | |
|
| | | # else:
|
| | | # GiveJoinPrize()
|
| | | # FBCommon.DoLogic_FBKickAllPlayer()
|
| | |
| | | topPlayerID = gameWorld.GetGameWorldDictByKey(Map_ElderBattlefield_TopPlayer)
|
| | | if not topPlayerID or updScore > gameWorld.GetGameWorldDictByKey(FBPlayerDict_Score % topPlayerID):
|
| | | gameWorld.SetGameWorldDict(Map_ElderBattlefield_TopPlayer, playerID)
|
| | | PyGameData.g_sgzztopPlayerName = curPlayer.GetName()
|
| | |
|
| | | topName = curPlayer.GetName()
|
| | | PyGameData.g_sgzztopPlayerName = topName
|
| | | PlayerControl.WorldNotify(0, 'AncientBattlefield_9', [topName])
|
| | | |
| | | if gameWorld.GetGameWorldDictByKey(Map_ElderBattlefield_TopPlayer) == playerID:
|
| | | playerManager = GameWorld.GetPlayerManager()
|
| | | for i in range(0, playerManager.GetPlayerCount()):
|
| | |
| | | FBCommon.Help_exp:exp, FBCommon.Help_expPoint:expPoint}
|
| | |
|
| | | topPlayerID = gameWorld.GetGameWorldDictByKey(Map_ElderBattlefield_TopPlayer)
|
| | | topScore = GameWorld.GetGameWorld().GetGameWorldDictByKey(FBPlayerDict_Score % topPlayerID)
|
| | |
|
| | | topScore = gameWorld.GetGameWorldDictByKey(FBPlayerDict_Score % topPlayerID)
|
| | | |
| | | helpDict['topName'] = PyGameData.g_sgzztopPlayerName if topPlayerID else ''
|
| | | helpDict['topScore'] = topScore if topPlayerID else 0
|
| | | |
| | | |
| | | helpDict['topPlayerID'] = topPlayerID
|
| | | #helpDict[FBCommon.Help_lineID] = GameWorld.GetGameWorld().GetLineID()
|
| | | helpDict['enemyID'] = GameWorld.GetGameFB().GetPlayerGameFBDictByKey(playerID, FBPlayerDict_EnemyID)
|
| | | GameWorld.DebugLog("DoFBHelp %s" % helpDict, playerID)
|
| | | FBCommon.Notify_FBHelp(curPlayer, helpDict)
|
| | | return
|
| | |
| | | if contKillCntEx >= baseCnt and contKillCntEx % perCnt == 0:
|
| | | sysIndex = min((contKillCntEx - baseCnt) / perCnt, len(ckillSysList)-1)
|
| | | PlayerControl.FBNotify(ckillSysList[sysIndex], [curPlayer.GetName(), contKillCntEx])
|
| | | |
| | | PlayerControl.NotifyCode(curPlayer, 'AncientBattlefield_10', [contKillCntEx])
|
| | | if contKillCntEx == 5:
|
| | | PlayerControl.NotifyCode(curPlayer, 'AncientBattlefield_10', [5])
|
| | |
|
| | | # 击杀方成就
|
| | | PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_ElderBattlefieldKill, 1)
|
| | |
| | | PlayerControl.FBNotify('AncientBattlefield_7', [curPlayer.GetName(), defender.GetName(),defContKillCntEx])
|
| | |
|
| | | gameFB.SetPlayerGameFBDict(tagPlayerID, FBPlayerDict_ContKillCntEx, 0)
|
| | | #记录仇人
|
| | | gameFB.SetPlayerGameFBDict(tagPlayerID, FBPlayerDict_EnemyID, playerID)
|
| | | if tagPlayerID == gameFB.GetPlayerGameFBDictByKey(playerID, FBPlayerDict_EnemyID):
|
| | | #击杀仇人广播
|
| | | PlayerControl.NotifyCode(curPlayer, 'AncientBattlefield_8')
|
| | | gameFB.SetPlayerGameFBDict(playerID, FBPlayerDict_EnemyID, 0)
|
| | | |
| | | GameWorld.DebugLog("击杀玩家: 击杀=%s,连杀=%s,tagPlayerID=%s,updScore=%s"
|
| | | % (killCnt, contKillCntEx, tagPlayerID, updScore), playerID)
|
| | |
|