| | |
| | | """Version = 2011-02-25 13:30"""
|
| | | #------------------------------------------------------------------------------
|
| | | #导入
|
| | | import GameWorld
|
| | | import BaseAttack
|
| | | import NPCCommon
|
| | | import IPY_GameWorld
|
| | | import GameObj
|
| | | #---------------------------------------------------------------------
|
| | | #全局变量
|
| | | #---------------------------------------------------------------------
|
| | |
| | | if angryMaxTag == None:
|
| | | return
|
| | |
|
| | | angryMaxTag.SetAngryValue(1)
|
| | | GameObj.SetAngryValue(angryMaxTag, 1)
|
| | |
|
| | | #处理技能触发和攻击成功逻辑
|
| | | return BaseAttack.DoSkillEx_AttackSucess(attacker, defender, curSkill, tick, isEnhanceSkill)
|