hch
2019-05-05 2cd5adccba8fa49f4504d449e198ae03641803ab
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPet.py
@@ -106,7 +106,6 @@
    if not newPetItem:
        return
    
    newPetItem.SetIsBind(True)
    newPetItem.SetUserAttr(ShareDefine.Def_IudetPet_NPCID, petNPCID)
    newPetItem.SetUserAttr(ShareDefine.Def_IudetPet_State, ShareDefine.Def_PetState_Null)
    
@@ -485,7 +484,6 @@
    if not ItemControler.PlayerItemControler(curPlayer).PutInItem(petPackIndex, newPetItem):
        return
    
    PlayerMagicWeapon.SetMWPrivilegeData(curPlayer, ChConfig.MWPrivilege_Pet, len(GetActivePetID(curPlayer)))
    ItemCommon.ReduceItem(curPlayer, itemPack, itemList, needItemCnt, False, ChConfig.ItemDel_Pet)
        
    EventShell.EventRespons_OnActivatePet(curPlayer, petNPCID)
@@ -540,7 +538,6 @@
    
    if not ItemControler.PlayerItemControler(curPlayer).PutInItem(petPackIndex, newPetItem):
        return
    PlayerMagicWeapon.SetMWPrivilegeData(curPlayer, ChConfig.MWPrivilege_Pet, len(GetActivePetID(curPlayer)))
    SetPetSkillFightPower(curPlayer)    # 技能战力重算
    petItemIndex = GetPetDataItemIndexByNPCID(curPlayer, petNPCID)
    DoChangePetState(curPlayer, petItemIndex, ShareDefine.Def_PetState_Fight)
@@ -627,7 +624,7 @@
            for itemIndex in itemIndexList:
                curItem = curItemPack.GetAt(itemIndex)
                #检查物品
                if not ItemCommon.CheckItemCanUse(curItem):
                if not ItemCommon.CheckItemCanUse(curItem) or ItemControler.GetIsAuctionItem(curItem):
                    continue
                itemCnt = curItem.GetCount()
                nowCnt += itemCnt