|  |  |  | 
|---|
|  |  |  | import GameFuncComm | 
|---|
|  |  |  | import PlayerTJG | 
|---|
|  |  |  | import PlayerActivity | 
|---|
|  |  |  | import PlayerSuccess | 
|---|
|  |  |  | import PyGameData | 
|---|
|  |  |  |  | 
|---|
|  |  |  | import copy | 
|---|
|  |  |  | 
|---|
|  |  |  | ) = range(2) | 
|---|
|  |  |  |  | 
|---|
|  |  |  | Def_TJGRecoverID = 1 #脱机挂找回索引ID | 
|---|
|  |  |  |  | 
|---|
|  |  |  | Def_QueenRelics = 11 #娲皇遗迹找回索引ID | 
|---|
|  |  |  | ## OnDay处理 | 
|---|
|  |  |  | #  @param curPlayer | 
|---|
|  |  |  | #  @return None | 
|---|
|  |  |  | 
|---|
|  |  |  | if Def_TJGRecoverID in recoverCntDict: | 
|---|
|  |  |  | #脱机挂经验找回后重置 | 
|---|
|  |  |  | PlayerTJG.ResetTJGDeadInfo(curPlayer) | 
|---|
|  |  |  |  | 
|---|
|  |  |  | if Def_QueenRelics in recoverCntDict: | 
|---|
|  |  |  | PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_QueenRelicsEx, recoverCntDict[Def_QueenRelics]) | 
|---|
|  |  |  | DataRecordPack.DR_PlayerRecover(curPlayer, recoverWay, recoverCntDict, totalExp, totalMoney, totalSP, totalItemDict) | 
|---|
|  |  |  | __SetRecoverNum(curPlayer, recoverCntDict) | 
|---|
|  |  |  | __NotifyRecoverNum(curPlayer) | 
|---|