| | |
| | | diffTime = GameWorld.GetCurrentTime() - GameWorld.GetDateTimeByStr(createRoleTime, ChConfig.TYPE_Time_Format)
|
| | | pastSeconds = diffTime.days*24*60*60 + diffTime.seconds
|
| | | refreshTime = IpyGameDataPY.GetFuncCfg('MysteryShopRefresh', 4)
|
| | | if pastSeconds % refreshTime == 0:
|
| | | if refreshTime and pastSeconds % refreshTime == 0:
|
| | | __DoMysticalShopRefresh(curPlayer, True, tick)
|
| | | return
|
| | |
|
| | |
| | |
|
| | | def __DoMysticalShopRefresh(curPlayer, isFree, tick):
|
| | | global g_mysticalShopDict #{等级范围:[等级段,{金钱类型:库}]}
|
| | | |
| | | refreshTime = IpyGameDataPY.GetFuncCfg('MysteryShopRefresh', 4)
|
| | | if not refreshTime:
|
| | | return
|
| | |
|
| | | lastTime = curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_MysticalShopLastTime)
|
| | | if lastTime and tick - lastTime < 1000:
|
| | | #GameWorld.DebugLog('神秘商店刷新,过于频繁!')
|
| | |
| | | lvRange = ipyData.GetLVRange()
|
| | | goodsID = ipyData.GetGoodsID()
|
| | | goodsIpyData = IpyGameDataPY.GetIpyGameData('Store', goodsID)
|
| | | if not goodsIpyData:
|
| | | continue
|
| | | moneyType = goodsIpyData.GetMoneyType()
|
| | | weight = goodsIpyData.GetLimitValue()
|
| | | lvkey = tuple(lvRange)
|
| | |
| | | g_mysticalShopDict[lvkey][1][moneyType] = []
|
| | | weightDict[moneyType] = weightDict.get(moneyType, 0) + weight
|
| | | g_mysticalShopDict[lvkey][1][moneyType].append([weightDict[moneyType], goodsID])
|
| | | |
| | | if not g_mysticalShopDict:
|
| | | return |
| | | playerLV = curPlayer.GetLV()
|
| | | curLVDan, shopDict = GameWorld.GetDictValueByRangeKey(g_mysticalShopDict, playerLV)
|
| | | if not shopDict:
|
| | |
| | |
|
| | | itemControl = ItemControler.PlayerItemControler(curPlayer)
|
| | | for itemID, itemCount, isBind in totalItemList:
|
| | | curItemObj = ItemControler.GetOutPutItemObj(itemID, itemCount, False)
|
| | | curItemObj = ItemControler.GetOutPutItemObj(itemID, itemCount, False, curPlayer=curPlayer)
|
| | | if not curItemObj:
|
| | | continue
|
| | | userData = curItemObj.GetUserData()
|