ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_DuJie.py
@@ -30,7 +30,6 @@
import PlayerSuccess
import EventShell
import EventReport
import FBHelpBattle
import math
import time
@@ -207,10 +206,6 @@
#            if gameFB.GetFBStep() == FB_Step_Fighting:
#                __OnDuJieFBStart(tick)
    fbStep = gameFB.GetFBStep()
#    if lineID !=0 and fbStep == FB_Step_CallHelp:
#        FBHelpBattle.SendGameServer_RefreshHelpBattlePlayer(curPlayer, ChConfig.Def_FBMapID_DuJie)
#        return
    
    if fbStep == FB_Step_MapPrepare:
        #初始化并通知等待倒计时
@@ -418,9 +413,6 @@
                #清除CD
                FBCommon.SetFBPDictValue(curPlayer, ChConfig.Def_PDict_LastEnterFBTick % ChConfig.Def_FBMapID_DuJie, 0)
                FBCommon.SyncFBEnterTick(curPlayer)
                if lineID:
                    addXianyuanCoin, reason = FBHelpBattle.DoFBAddXianyuanCoin(curPlayer, ChConfig.Def_FBMapID_DuJie, FBPropertyMark)
                    overDict[FBCommon.Over_xianyuanCoin] = [addXianyuanCoin, reason]
            
            
        FBCommon.NotifyFBOver(curPlayer, ChConfig.Def_FBMapID_DuJie, lineID, isPass, overDict)