| | |
| | |
|
| | | elif packType == IPY_GameServer.CDBPlayerRefresh_LV:
|
| | | curPlayer.SetLV(packValue)
|
| | | PlayerSocial.UpdateSocialInfo(curPlayer.GetID(), packType, packValue)
|
| | | #玩家等级记录
|
| | | playerID = curPlayer.GetID()
|
| | | if playerID in PyGameData.g_todayPlayerLVDict:
|
| | |
| | |
|
| | | elif packType == IPY_GameServer.CDBPlayerRefresh_OfficialRank:
|
| | | curPlayer.SetOfficialRank(packValue)
|
| | | PlayerSocial.UpdateSocialInfo(curPlayer.GetID(), packType, packValue)
|
| | | #更新排行榜的境界
|
| | | PlayerBillboard.UpdateBillboardRealm(curPlayer)
|
| | | elif packType == IPY_GameServer.CDBPlayerRefresh_Face:
|
| | | curPlayer.SetFace(packValue)
|
| | | PlayerBillboard.UpdateBillboardFace(curPlayer)
|
| | | elif packType == IPY_GameServer.CDBPlayerRefresh_HairColor:
|
| | | #c++头像外框 用头发颜色通知 - 遗漏问题
|
| | | curPlayer.SetFacePic(packValue)
|
| | | PlayerBillboard.UpdateBillboardFacePic(curPlayer)
|
| | |
|
| | | #社交信息
|
| | | PlayerSocial.UpdateSocialInfo(curPlayer.GetID(), packType, packValue)
|
| | | #组队成员刷新
|
| | | PlayerTeam.PlayerTeamMemberRefresh(curPlayer, packType, packValue, tick)
|
| | | #家族刷新
|