| | |
| | | CDBPlayerRefresh_NormalHurtPer, # 属性普通攻击加成:普通攻击附加的伤害百分比 207
|
| | | CDBPlayerRefresh_FabaoHurt, # 属性法宝技能增伤:法宝技能攻击附加的固定值伤害 208
|
| | | CDBPlayerRefresh_FabaoHurtPer, # 属性法宝技能加成:法宝技能攻击附加的伤害百分比 209
|
| | | CDBPlayerRefresh_SuperHitPer, # 暴击伤害加成 210
|
| | | CDBPlayerRefresh_SuperHitRateReduce, # 暴击概率抗性 |
| | | CDBPlayerRefresh_LuckyHitPer, # 会心一击伤害加成 |
| | | CDBPlayerRefresh_SuperHitRateReduce, # 暴击概率抗性 210
|
| | | CDBPlayerRefresh_LuckyHitReduce, # 会心伤害减免固定值
|
| | | CDBPlayerRefresh_FinalHurtReducePer, # 最终伤害减少百分比
|
| | | ) = range(146, 215)
|
| | | CDBPlayerRefresh_FinalHurtReducePer, # 最终伤害减少百分比 |
| | | ) = range(146, 213)
|
| | |
|
| | | TYPE_Price_Gold_Paper_Money = 5 # 金钱类型,(先用礼券,再用金子)
|
| | | TYPE_Price_Family_Contribution = 6 # 战盟贡献度(活跃度转换得来)
|