ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_XMZZ.py
@@ -450,8 +450,7 @@
    prizeItemList = winCntAwardDict[str(prizeEx)]
    # 给物品 [奖励物品id,个数,是否绑定]
    for itemID, itemCnt, isBind in prizeItemList:
        if not ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, 0,
                                        [IPY_GameWorld.rptItem], True, showSysInfo=True):
        if not ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, 0, [IPY_GameWorld.rptItem]):
    
            playerID = curPlayer.GetPlayerID()
            GameWorld.ErrLog("OnGetXMZZPrizeResult(), give item itemid:%s,count:%s" % (itemID, itemCnt), playerID)