ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_XMZZ.py
@@ -450,8 +450,7 @@ prizeItemList = winCntAwardDict[str(prizeEx)] # 给物品 [奖励物品id,个数,是否绑定] for itemID, itemCnt, isBind in prizeItemList: if not ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, 0, [IPY_GameWorld.rptItem], True, showSysInfo=True): if not ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, 0, [IPY_GameWorld.rptItem]): playerID = curPlayer.GetPlayerID() GameWorld.ErrLog("OnGetXMZZPrizeResult(), give item itemid:%s,count:%s" % (itemID, itemCnt), playerID)