ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldGift.py
@@ -156,7 +156,7 @@
        
        # 一般物品
        if itemType == Def_ItemType_CommonItem:
            ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, 0, [IPY_GameWorld.rptItem], True, showSysInfo=True)
            ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, 0, [IPY_GameWorld.rptItem])
        
        # 特殊定制物品
        elif itemType == Def_ItemType_AppointItem:
@@ -554,7 +554,7 @@
        if not giveItemID:
            return
        GameWorld.DebugLog('首充试用物品过期了 背包仓库没武器则送一把giveItemID=%s'%giveItemID, curPlayer.GetID())
        if not ItemControler.GivePlayerItem(curPlayer, giveItemID, 1, 0, [IPY_GameWorld.rptItem], True):
        if not ItemControler.GivePlayerItem(curPlayer, giveItemID, 1, 0, [IPY_GameWorld.rptItem]):
            GameWorld.DebugLog('首充试用物品过期了 背包仓库没武器则送一把 没给成功!!giveItemID=%s'%giveItemID, curPlayer.GetID())
            
    return