ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py
@@ -888,6 +888,7 @@
    Def_Attack_DelayTick = 5000
    # tick 误差过大则过滤
    if abs(clientTick - tick) > Def_Attack_DelayTick:
        curPlayer.Sync_ClientTick()
        GameWorld.DebugLog("tick 误差过大则过滤 > 5000")
        return False