ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FamilyRobBoss.py
@@ -20,6 +20,7 @@
import IPY_GameWorld
import NetPackCommon
import ChPyNetSendPack
import PlayerActivity
import PlayerControl
import IpyGameDataPY
import NPCCommon
@@ -80,6 +81,10 @@
    if not g_familyOwnerBossHurt:
        g_familyOwnerBossHurt = FamilyOwnerBossHurt()
    return g_familyOwnerBossHurt
def IsHorsePetRobBoss(bossID):
    ## 是否骑宠争夺bossID
    return bossID in IpyGameDataPY.GetFuncEvalCfg("FairyGrabBossID", 1)
def OnGMPrintFamilyOwnerBossHurt(curPlayer, curNPC):
    ## GM显示仙盟归属boss伤血信息
@@ -181,6 +186,12 @@
            hurtName = familyName if hurtType == FamilyHurtObjType_Family else playerName
            objHurtDict[hurtID] = FamilyHurtObj(familyID, hurtType, hurtID, hurtName)
        hurtObj = objHurtDict[hurtID]
        # 玩家对该boss第一次造成伤害
        if hurtType == FamilyHurtObjType_Player and hurtObj.hurtValue == 0 and hurtValue:
            if IsHorsePetRobBoss(curBoss.GetNPCID()):
                PlayerActivity.AddDailyActionFinishCnt(curPlayer, ShareDefine.DailyActionID_FamilyRobBoss)
        hurtObj.hurtValue += hurtValue
        GameWorld.DebugLog("    更新伤血%s: hurtType=%s,hurtID=%s,hurtValue=%s" 
                           % (mark, hurtType, hurtID, hurtObj.hurtValue), playerID)
@@ -311,7 +322,7 @@
    GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(0, 0, 0, "FamilyOwnerBossInfo", syncMsg, len(syncMsg))
                
    # 伤血在NPCCommon统一清
    return
    return ownerFamilyName
def RefreshFamilyOwnerNPCHurt(npcControl, curNPC, tick, refreshInterval):
    ## 仙盟归属boss刷新伤血列表
@@ -498,6 +509,13 @@
    
    key = (lineID, objID, bossID)
    hurtMgr = GetFamilyHurtMgr()
    # 同步对骑宠争夺boss有伤血的玩家ID到GameServer
    familyHurtPlayerIDListDict = hurtMgr.familyPlayerIDDict.get(key, {})
    if IsHorsePetRobBoss(bossID) and familyHurtPlayerIDListDict:
        syncMsg = str([bossID, familyHurtPlayerIDListDict])
        GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(0, 0, 0, "HorsePetRobBossHurtPlayer", syncMsg, len(syncMsg))
    hurtMgr.ClearNPCHurt(key)
    
    GameWorld.DebugLog("ClearFamilyOwnerBossHurt lineID=%s, objID=%s, bossID=%s" % (lineID, objID, bossID))