| | |
| | | import IPY_GameWorld
|
| | | import NetPackCommon
|
| | | import ChPyNetSendPack
|
| | | import PlayerActivity
|
| | | import PlayerControl
|
| | | import IpyGameDataPY
|
| | | import NPCCommon
|
| | |
| | | if not g_familyOwnerBossHurt:
|
| | | g_familyOwnerBossHurt = FamilyOwnerBossHurt()
|
| | | return g_familyOwnerBossHurt
|
| | |
|
| | | def IsHorsePetRobBoss(bossID):
|
| | | ## 是否骑宠争夺bossID
|
| | | return bossID in IpyGameDataPY.GetFuncEvalCfg("FairyGrabBossID", 1)
|
| | |
|
| | | def OnGMPrintFamilyOwnerBossHurt(curPlayer, curNPC):
|
| | | ## GM显示仙盟归属boss伤血信息
|
| | |
| | | hurtName = familyName if hurtType == FamilyHurtObjType_Family else playerName
|
| | | objHurtDict[hurtID] = FamilyHurtObj(familyID, hurtType, hurtID, hurtName)
|
| | | hurtObj = objHurtDict[hurtID]
|
| | | |
| | | # 玩家对该boss第一次造成伤害
|
| | | if hurtType == FamilyHurtObjType_Player and hurtObj.hurtValue == 0 and hurtValue:
|
| | | if IsHorsePetRobBoss(curBoss.GetNPCID()):
|
| | | PlayerActivity.AddDailyActionFinishCnt(curPlayer, ShareDefine.DailyActionID_FamilyRobBoss)
|
| | | |
| | | hurtObj.hurtValue += hurtValue
|
| | | GameWorld.DebugLog(" 更新伤血%s: hurtType=%s,hurtID=%s,hurtValue=%s"
|
| | | % (mark, hurtType, hurtID, hurtObj.hurtValue), playerID)
|
| | |
| | | GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(0, 0, 0, "FamilyOwnerBossInfo", syncMsg, len(syncMsg))
|
| | |
|
| | | # 伤血在NPCCommon统一清
|
| | | return
|
| | | return ownerFamilyName
|
| | |
|
| | | def RefreshFamilyOwnerNPCHurt(npcControl, curNPC, tick, refreshInterval):
|
| | | ## 仙盟归属boss刷新伤血列表
|
| | |
| | |
|
| | | key = (lineID, objID, bossID)
|
| | | hurtMgr = GetFamilyHurtMgr()
|
| | | |
| | | # 同步对骑宠争夺boss有伤血的玩家ID到GameServer
|
| | | familyHurtPlayerIDListDict = hurtMgr.familyPlayerIDDict.get(key, {})
|
| | | if IsHorsePetRobBoss(bossID) and familyHurtPlayerIDListDict:
|
| | | syncMsg = str([bossID, familyHurtPlayerIDListDict])
|
| | | GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(0, 0, 0, "HorsePetRobBossHurtPlayer", syncMsg, len(syncMsg))
|
| | | |
| | | hurtMgr.ClearNPCHurt(key)
|
| | |
|
| | | GameWorld.DebugLog("ClearFamilyOwnerBossHurt lineID=%s, objID=%s, bossID=%s" % (lineID, objID, bossID))
|