xdh
2018-12-22 32004fc5071f6da69d8b9e0bfc4a3080d04f9f03
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
@@ -313,6 +313,9 @@
Def_ItemType_FamilyBossFood = 50       #仙盟兽粮
Def_ItemType_SuccessItem = 53     # 用于完成成就的物品,不存在背包
Def_ItemType_ResetAttrPoint = 59       #洗点卷轴 使用后将某个属性一定值变为未分配属性
Def_ItemType_GatherSoulExp = 61 #聚魂精华材料
Def_ItemType_GatherSoul = 62 #普通聚魂
Def_ItemType_GatherSoulCore = 63 #聚魂核心
Def_ItemType_DogzEquipExp = 70  # 神兽装备经验
@@ -354,6 +357,7 @@
#虚拟背包最大格子数 功能配置表对应的key
Def_VPackCnt_Dict = {
                     ShareDefine.rptRune:'RunePackageNum',
                     ShareDefine.rptGatherSoul:'GatherSoulPackCount',
                     }
#虚拟背包可以放入的物品字典
@@ -361,6 +365,7 @@
ShareDefine.rptRune:[Def_ItemType_Rune, Def_ItemType_RuneExp],
ShareDefine.rptDogzItem:[Def_ItemType_DogzEquipExp, Def_ItemType_DogzEquipHorn, Def_ItemType_DogzEquipEye, 
                         Def_ItemType_DogzEquipTooth, Def_ItemType_DogzEquipClaw, Def_ItemType_DogzEquipScute],
ShareDefine.rptGatherSoul:[Def_ItemType_GatherSoulExp, Def_ItemType_GatherSoul, Def_ItemType_GatherSoulCore],
                      }
def GetItemPackType(itemType, defaultPack=IPY_GameWorld.rptItem):
@@ -1774,6 +1779,10 @@
Def_FBMapID_XMZZ = 31010
#神兽副本
Def_FBMapID_Dogz = 21110
#聚魂副本
Def_FBMapID_GatherSoul = 31340
#跨服竞技场
Def_FBMapID_CrossRealmPK = 32010
#副本关闭时未拾取的物品邮件发放给玩家
#这里只有需要的副本才配置,不做默认逻辑,防止某些副本实际不能给导致刷物品,如麒麟之府
Def_SendUnPickItemMailMapIDList = [Def_FBMapID_IceLode, Def_FBMapID_PersonalBoss, Def_FBMapID_MunekadoTrial, 
@@ -1799,13 +1808,13 @@
#                            + Def_FBMapID_ClearDevil
# 刷新标识点在无玩家的情况下也需要刷新的地图
Def_NoPlayerNeedProcessRefreshPointMap = [Def_FBMapID_SealDemon, Def_FBMapID_GodArea, Def_FBMapID_BossHome]
Def_NoPlayerNeedProcessRefreshPointMap = [Def_FBMapID_SealDemon, Def_FBMapID_GodArea, Def_FBMapID_BossHome, Def_FBMapID_GatherSoul]
# 可重复进的副本
Def_NoLimitEnterCntMap = [Def_FBMapID_FamilyParty, Def_FBMapID_FamilyWar, Def_FBMapID_FamilyInvade, Def_FBMapID_ElderBattlefield]
# 无玩家时不自动关闭的自伸缩副本
Def_NoPlayerNotCloseAutoSizeMap = [Def_FBMapID_FamilyInvade, Def_FBMapID_FamilyBossMap]
Def_NoPlayerNotCloseAutoSizeMap = [Def_FBMapID_FamilyInvade, Def_FBMapID_FamilyBossMap, Def_FBMapID_GatherSoul]
# 不可切换PK模式的地图
Def_CanNotChangeAtkModelMap = []
@@ -1861,6 +1870,8 @@
                'SealDemon':[Def_FBMapID_SealDemon, Def_FBMapID_SealDemonEx], #封魔坛
                'XMZZ':[Def_FBMapID_XMZZ], #仙魔之争
                'Dogz':[Def_FBMapID_Dogz], #神兽副本
                'CrossRealmPK':[Def_FBMapID_CrossRealmPK], #跨服竞技场
                'GatherSoul':[Def_FBMapID_GatherSoul],#聚魂副本
                }
#特殊副本ID, 由系统分配, 进入时候不验证IsMapCopyFull
@@ -3718,6 +3729,9 @@
Def_PDict_Rune_HoleOpenState = "Rune_HoleOpenState"  # 符印解锁状态
Def_PDict_Rune_Data = "Rune_Data_%s"  # 符印镶嵌数据, 参数(第几孔)
# 聚魂
Def_PDict_GatherSoulHoleData = "GatherSoulHoleData_%s"  # 聚魂镶嵌数据, 参数(第几孔)
# 副本 Def_PDictType_FB
Def_PDict_FamilyBossFBAwardState = "FamilyBossFBAwardState_%s"  # 家族boss副本领奖状态%s副本id
Def_PDict_LastEnterFBPropertyID = "LastEnterFBPropertyID_%s"  # 上次进入副本的propertyID%s副本id
@@ -3820,6 +3834,16 @@
Def_PDict_MergeKing_RankAward = "PD_MergePK_RankAward" # 跨服王者争霸玩家晋级排名奖励领取记录
Def_PDict_MergeKing_SupportAward = "PD_MergePK_SupportAward" # 跨服王者争霸玩家竞猜积分奖励领取记录
Def_PDict_MergeKing_Worship = "PD_MergePK_Worship" # 跨服王者争霸玩家每日膜拜记录
# 跨服竞技场
Def_PDict_CrossPK_TotalScore = "CrossPK_TotalScore" # 当前总积分
Def_PDict_CrossPK_OnDayScore = "CrossPK_OnDayScore" # 今天过天时的积分
Def_PDict_CrossPK_DanLV = "CrossPK_DanLV" # 当前段位
Def_PDict_CrossPK_PKCount = "CrossPK_PKCount" # 当前总PK次数
Def_PDict_CrossPK_WinCount = "CrossPK_WinCount" # 当前胜利次数
Def_PDict_CrossPK_CWinCount = "CrossPK_CWinCount" # 跨当前连胜次数
Def_PDict_CrossPK_TodayPKCount = "CrossPK_TodayPKCount" # 今日已PK次数
Def_PDict_CrossPK_TodayBuyCount = "CrossPK_TodayBuyCount" # 今日已购买PK次数
#自动战斗设置记录
Def_PDict_AutoFightSetting = "AFSetting_%s_%s"
@@ -4301,7 +4325,8 @@
Def_CalcAttrFunc_DogzBattleSkill, # 助战神兽技能36
Def_CalcAttrFunc_DogzEquip, # 神兽装备37
Def_CalcAttrFunc_DogzEquipPlus, # 神兽装备强化38
) = range(39)
Def_CalcAttrFunc_GatherSoul, # 聚魂39
) = range(40)
# 在此列表中的功能属性,不享受百分比加成,--属性参与战力计算
@@ -4340,6 +4365,7 @@
                            ShareDefine.Def_MFPType_MagicWeapon3:[Def_CalcAttrFunc_MagicWeapon3, Def_CalcAttrFunc_Stove, Def_CalcAttrFunc_VIP],
                            ShareDefine.Def_MFPType_StoveYao:[Def_CalcAttrFunc_StoveYao],
                            ShareDefine.Def_MFPType_MagicWeaponSoul:[Def_CalcAttrFunc_MagicWeaponSoul],
                            ShareDefine.Def_MFPType_GatherSoul:[Def_CalcAttrFunc_GatherSoul],
                            # 神兽战力同装备模块战力一致,受评分影响,装备评分相关的战力另外算
                            ShareDefine.Def_MFPType_Dogz:[Def_CalcAttrFunc_Dogz, Def_CalcAttrFunc_DogzEquipPlus],
                            ShareDefine.Def_MFPType_Other:[Def_CalcAttrFunc_Success, Def_CalcAttrFunc_FamilyTech, Def_CalcAttrFunc_EquipDecompose],
@@ -4519,7 +4545,9 @@
Def_VerFix_RuneSource, # 修复老号双属性符印的获取途径;
Def_VerFix_FMTDouble, # 1.3版本VIP特权变更,记录切换版本前的VIP特权(封魔坛双倍挑战);
Def_VerFix_SuperGift, # 超值礼包开启变更,原领取首充开启,改成等级到开启;
) = range(5)
Def_VerFix_Horse, # 坐骑等级上限修改,对应技能触发修改;
Def_VerFix_Pet, # 灵宠等级上限修改,对应技能触发修改;
) = range(7)
##==================================================================================================
#游戏消费点类型定义
@@ -4564,6 +4592,7 @@
Def_Cost_WishingWell, # 许愿池刷新
Def_Cost_GodWeapon, # 神兵
Def_Cost_FBHelpBattle, # 副本助战
Def_Cost_FBGatherSoulBoss, # 聚魂副本BOSS召唤 40
#-----------以下为暂时没用的,先不删除,如有新增消费点则放在这些之前------------
Def_Cost_RefreshArrestTask, # 刷新悬赏任务
Def_Cost_OffLineExp, # 兑换离线经验
@@ -4584,7 +4613,7 @@
Def_Cost_Trade, # 交易
Def_Cost_Rename, # 改名
Def_Cost_SkillLvUp, # 技能升级
) = range(2000, 2000 + 59)
) = range(2000, 2000 + 60)
Def_Cost_Reason_SonKey = "reason_name_son" # 消费点原因子类说明key
@@ -4671,6 +4700,7 @@
Def_Cost_WishingWell:"WishingWell",
Def_Cost_GodWeapon:"GodWeapon",
Def_Cost_FBHelpBattle:"FBHelpBattle",
Def_Cost_FBGatherSoulBoss:"FBGatherSoulBoss",
}
## -----------------------------------------------------
@@ -4702,7 +4732,8 @@
Def_GiveMoney_Truck, # 运镖
Def_GiveMoney_FreeGoods, # 极品白拿 25
Def_GiveMoney_BindJadeWheel, # 绑玉转盘
) = range(1000, 1000 + 26)
Def_GiveMoney_GatherSoulDecompose, #聚魂分解
) = range(1000, 1000 + 27)
Def_Give_Reason_SonKey = "reason_name_son" # 原因子类说明key
@@ -4734,6 +4765,7 @@
Def_GiveMoney_Truck:"Truck",
Def_GiveMoney_FreeGoods:"FreeGoods",
Def_GiveMoney_BindJadeWheel:"BindJadeWheel",
Def_GiveMoney_GatherSoulDecompose:"GatherSoulDecompose",
}
##==================================================================================================
@@ -4823,7 +4855,8 @@
ItemDel_AddKillBossCnt, # 增加BOSS可击杀次数 32
ItemDel_DogzEquipPlus, # 神兽装备强化
ItemDel_ChatBubbleBox, # 激活聊天气泡框
) = range(2000, 2000 + 35)
ItemDel_GatherSoul, # 聚魂分解
) = range(2000, 2000 + 36)
# 物品扣除类型对应信息 {类型:eventName, ...}
ItemDelTypeDict = {
@@ -5090,8 +5123,10 @@
tttFBAddTime, # 可挑战下一关倒计时 6
tttDeadTime, # 死亡倒计时(古神禁地) 7
tttPickupItem, # 拾取物品倒计时 8
tttWaitPlayer, # 等待对手倒计时 9
tttPlayerLeave, # 对手掉线倒计时 10
tttMax,
) = range(10)
) = range(12)
Def_FBPickupItemTime = 30000
@@ -5187,7 +5222,8 @@
PowerDownType_Dogz, #神兽召回
PowerDownType_ResetPoint, #洗点
PowerDownType_ResetTalent, #大师天赋重置
) = range(10)
PowerDownType_GatherSoul, #聚魂替换
) = range(11)
FightPowerDownRecordDict = {
    PowerDownType_Rune:'Rune',
    PowerDownType_LVUP:'LVUP',
@@ -5199,4 +5235,5 @@
    PowerDownType_Dogz:'DogzState',
    PowerDownType_ResetPoint:'ResetPoint',
    PowerDownType_ResetTalent:'ResetTalent',
    PowerDownType_GatherSoul:'GatherSoul',
    }