hxp
2024-10-29 328648da94a07437fc46024f3e9b7e48c2e2ae38
ServerPython/CoreServerGroup/GameServer/Script/IpyGameDataPY.py
@@ -70,6 +70,7 @@
                        ("DWORD", "NeedMoney", 0),
                        ("DWORD", "WeekMissionMoneyMax", 0),
                        ("BYTE", "BossFBCnt", 0),
                        ("DWORD", "ZhenbaogeWeights", 0),
                        ),
                "FamilyEmblem":(
@@ -77,6 +78,19 @@
                        ("BYTE", "UnlockFamilyLV", 0),
                        ("DWORD", "ExpireMinutes", 0),
                        ("DWORD", "CustomFamilyID", 0),
                        ),
                "FamilyZhenbaogeCut":(
                        ("BYTE", "CutNum", 1),
                        ("DWORD", "CutWeight", 0),
                        ("float", "MinRatio", 0),
                        ("float", "RandRatio", 0),
                        ),
                "FamilyZhenbaogeItem":(
                        ("BYTE", "ItemGroupNum", 1),
                        ("DWORD", "ItemWeight", 0),
                        ("list", "ItemList", 0),
                        ),
                "FamilyBossHurtAward":(
@@ -1248,7 +1262,8 @@
    def GetEliteCnt(self): return self.attrTuple[3] # 精英数量 BYTE
    def GetNeedMoney(self): return self.attrTuple[4] # 升级需要资金 DWORD
    def GetWeekMissionMoneyMax(self): return self.attrTuple[5] # 每周任务最大可获得仙盟资金 DWORD
    def GetBossFBCnt(self): return self.attrTuple[6] # BOSS副本次数 BYTE
    def GetBossFBCnt(self): return self.attrTuple[6] # BOSS副本次数 BYTE
    def GetZhenbaogeWeights(self): return self.attrTuple[7] # 珍宝阁总权重 DWORD
# 仙盟徽章表
class IPY_FamilyEmblem():
@@ -1261,6 +1276,29 @@
    def GetUnlockFamilyLV(self): return self.attrTuple[1] # 解锁仙盟等级,为0时代表其他方式解锁 BYTE
    def GetExpireMinutes(self): return self.attrTuple[2] # 有效时长,分钟 DWORD
    def GetCustomFamilyID(self): return self.attrTuple[3] # 定制仙盟ID DWORD
# 仙盟珍宝阁砍价
class IPY_FamilyZhenbaogeCut():
    def __init__(self):
        self.attrTuple = None
        return
    def GetCutNum(self): return self.attrTuple[0] # 砍价人次 BYTE
    def GetCutWeight(self): return self.attrTuple[1] # 砍价权重 DWORD
    def GetMinRatio(self): return self.attrTuple[2] # 保底比值 float
    def GetRandRatio(self): return self.attrTuple[3] # 随机比值 float
# 仙盟珍宝阁物品
class IPY_FamilyZhenbaogeItem():
    def __init__(self):
        self.attrTuple = None
        return
    def GetItemGroupNum(self): return self.attrTuple[0] # 物品组编号 BYTE
    def GetItemWeight(self): return self.attrTuple[1] # 随机权重 DWORD
    def GetItemList(self): return self.attrTuple[2] # 物品列表[[物品ID,个数,是否拍品], ...] list
# 仙盟试炼伤血奖励表
class IPY_FamilyBossHurtAward():
@@ -2934,6 +2972,8 @@
        self.__LoadFileData("WorldLV", onlyCheck)
        self.__LoadFileData("Family", onlyCheck)
        self.__LoadFileData("FamilyEmblem", onlyCheck)
        self.__LoadFileData("FamilyZhenbaogeCut", onlyCheck)
        self.__LoadFileData("FamilyZhenbaogeItem", onlyCheck)
        self.__LoadFileData("FamilyBossHurtAward", onlyCheck)
        self.__LoadFileData("FamilyZhenfa", onlyCheck)
        self.__LoadFileData("MarketQuery", onlyCheck)
@@ -3290,6 +3330,20 @@
        self.CheckLoadData("FamilyEmblem")
        return self.ipyFamilyEmblemCache[index]
    def GetFamilyZhenbaogeCutCount(self):
        self.CheckLoadData("FamilyZhenbaogeCut")
        return self.ipyFamilyZhenbaogeCutLen
    def GetFamilyZhenbaogeCutByIndex(self, index):
        self.CheckLoadData("FamilyZhenbaogeCut")
        return self.ipyFamilyZhenbaogeCutCache[index]
    def GetFamilyZhenbaogeItemCount(self):
        self.CheckLoadData("FamilyZhenbaogeItem")
        return self.ipyFamilyZhenbaogeItemLen
    def GetFamilyZhenbaogeItemByIndex(self, index):
        self.CheckLoadData("FamilyZhenbaogeItem")
        return self.ipyFamilyZhenbaogeItemCache[index]
    def GetFamilyBossHurtAwardCount(self):
        self.CheckLoadData("FamilyBossHurtAward")
        return self.ipyFamilyBossHurtAwardLen