hxp
2024-10-29 328648da94a07437fc46024f3e9b7e48c2e2ae38
ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
@@ -1150,7 +1150,9 @@
CDBPlayerRefresh_HorsePetTrainScore, # 骑宠养成积分 265
CDBPlayerRefresh_GubaoTrainScore, # 古宝养成积分 266
CDBPlayerRefresh_TiandaoFruit, # 天道果 267
) = range(146, 268)
CDBPlayerRefresh_Tuijinbi, # 推金币 268
CDBPlayerRefresh_PayCoinDay, # 代币时效 269
) = range(146, 270)
TYPE_Price_Gold_Paper_Money = 5    # 金钱类型,(先用礼券,再用金子)
TYPE_Price_Family_Contribution = 6 # 战盟贡献度(活跃度转换得来)
@@ -1186,6 +1188,7 @@
TYPE_Price_HorsePetTrainScore = 45    # 骑宠养成积分
TYPE_Price_GubaoTrainScore = 46    # 古宝养成积分
TYPE_Price_TiandaoFruit = 47    # 天道果
TYPE_Price_PayCoinDay = 98    # 代币时效,每日过天重置
TYPE_Price_PayCoin = 99    # 代币
#key可用于遍历所有货币,value仅GM相关会用到
@@ -1193,7 +1196,8 @@
                 1:"仙玉", 2:"绑玉", 3:"铜钱", 6:"战盟贡献度", 10:"战盟仓库积分", 13:"境界修行点", 14:"符印融合石", 15:"仙盟活跃令", 
                 16:"助战积分", 18:"荣誉", 19:"Boss积分", 23:"符印精华", 24:"符印碎片", 25:"寻宝积分", 26:"集市额度", 27:"丹精", 28:"魂尘", 
                 29:"聚魂碎片", 30:"核心环", 31:"功能特权令", 32:"环保值", 33:"GM令", 34:"古神币", 35:"功德点", 
                 39:"成就积分", 40:"万界积分", 43:"凭证积分", 44:"聚魂精华", 45:"骑宠养成积分", 46:"古宝养成积分", 47:"天道果", 99:"代币"
                 39:"成就积分", 40:"万界积分", 43:"凭证积分", 44:"聚魂精华", 45:"骑宠养成积分", 46:"古宝养成积分", 47:"天道果",
                 98:"代币时效", 99:"代币"
                 }
#需要记录累计消耗的货币类型
@@ -1233,6 +1237,7 @@
                           TYPE_Price_HorsePetTrainScore:CDBPlayerRefresh_HorsePetTrainScore,
                           TYPE_Price_GubaoTrainScore:CDBPlayerRefresh_GubaoTrainScore,
                           TYPE_Price_TiandaoFruit:CDBPlayerRefresh_TiandaoFruit,
                           TYPE_Price_PayCoinDay:CDBPlayerRefresh_PayCoinDay,
                           }
# 支持负值的货币及对应0418刷新类型
@@ -1493,7 +1498,8 @@
                      Def_ActionType_BossTrialSubmit,    #boss凭证提交 13
                      Def_ActionType_FamilyCTGAssist,    #仙盟充值协助活动 14
                      Def_ActionType_FamilyEmblem,    #仙盟时效徽章信息 15
                      ) = range(0, 16)
                      Def_ActionType_Zhenbaoge,    #珍宝阁 16
                      ) = range(0, 17)
# 家族行为事件类型定义; Def_ActionType_FamilyEvent; 存与事件记录Value1
# 通用:time-时间;name-玩家;value1-事件类型