ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -40,6 +40,7 @@
                        ("list", "LightType", 0),
                        ("list", "LightAttribute", 0),
                        ("list", "Skills", 0),
                        ("DWORD", "InitFightPower", 0),
                        ),
                "TitleStarUp":(
@@ -2032,6 +2033,7 @@
                        ("DWORD", "MaxLV", 0),
                        ("list", "CostItemCnt", 0),
                        ("dict", "StarAttr", 0),
                        ("DWORD", "InitFightPower", 0),
                        ),
                "CoatChestUp":(
@@ -2519,7 +2521,8 @@
    def GetExpireTime(self): return self.attrTuple[2] # 有效时间 DWORD
    def GetLightType(self): return self.attrTuple[3] # 点亮属性类型 list
    def GetLightAttribute(self): return self.attrTuple[4] # 点亮属性值 list
    def GetSkills(self): return self.attrTuple[5] # 被动技能 list
    def GetSkills(self): return self.attrTuple[5] # 被动技能 list
    def GetInitFightPower(self): return self.attrTuple[6] # 初始战力 DWORD
# 称号升星表
class IPY_TitleStarUp():
@@ -5501,7 +5504,8 @@
    def GetUnlockItemID(self): return self.attrTuple[3] # 材料物品ID DWORD
    def GetMaxLV(self): return self.attrTuple[4] # 最大星级 DWORD
    def GetCostItemCnt(self): return self.attrTuple[5] # 材料数量 list
    def GetStarAttr(self): return self.attrTuple[6] # 属性 dict
    def GetStarAttr(self): return self.attrTuple[6] # 属性 dict
    def GetInitFightPower(self): return self.attrTuple[7] # 初始战力 DWORD
# 时装柜升级表
class IPY_CoatChestUp():