| | |
| | | Sync_CreateRoleAwardInfo(curPlayer)
|
| | | #功能系统特权
|
| | | PlayerFuncSysPrivilege.OnPlayerLogin(curPlayer)
|
| | | #玩法前瞻奖励
|
| | | gameNoticeAwardState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_GameNoticeAwardState)
|
| | | if gameNoticeAwardState:
|
| | | Sync_RewardGetRecordInfo(curPlayer, ChConfig.Def_RewardType_GameNotice, gameNoticeAwardState)
|
| | | #每日分享奖励
|
| | | shareGameAwardState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ShareGameAwardState)
|
| | | if shareGameAwardState:
|
| | |
| | | #创角奖励
|
| | | elif rewardType == ChConfig.Def_RewardType_CreateRole:
|
| | | OnGetCreateRoleAward(curPlayer)
|
| | | #玩法前瞻奖励
|
| | | elif rewardType == ChConfig.Def_RewardType_GameNotice:
|
| | | OnGiveAwardByClient(curPlayer, rewardType, ChConfig.Def_PDict_GameNoticeAwardState, IpyGameDataPY.GetFuncEvalCfg("GameNoticeReward", 1))
|
| | | #每日分享奖励34
|
| | | elif rewardType == ChConfig.Def_RewardType_ShareGame:
|
| | | OnGiveAwardByClient(curPlayer, rewardType, ChConfig.Def_PDict_ShareGameAwardState, IpyGameDataPY.GetFuncEvalCfg("ShareGameReward", 1))
|