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|  |  |  | ## 最终伤害百分比 | 
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|  |  |  | def GetFinalHurtPer(curPlayer): return curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_FinalHurtPer) | 
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|  |  |  | def SetFinalHurtPer(curPlayer, value): curPlayer.SetDict(ChConfig.Def_PlayerKey_FinalHurtPer, value) | 
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|  |  |  |  | 
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|  |  |  | def SetFinalHurtPer(curPlayer, value): | 
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|  |  |  | curPlayer.SetDict(ChConfig.Def_PlayerKey_FinalHurtPer, value) | 
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|  |  |  | curPlayer.SendPropertyRefresh(ShareDefine.CDBPlayerRefresh_FinalHurtPer, value, False) | 
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|  |  |  | ## 最终固定伤害增加 | 
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|  |  |  | def GetFinalHurt(curPlayer): return curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_FinalHurt) | 
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|  |  |  | def SetFinalHurt(curPlayer, value): | 
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