ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerWing.py
@@ -238,18 +238,18 @@
    # 更新翅膀精炼颜色
    wingColorDict = wingAttrIpyData.GetItemColorInfo()
    curColor = curWing.GetUserAttr(ShareDefine.Def_IudetItemColor)
    isColorChange = False
    #isColorChange = False
    for color in wingColorDict:
        if updWingProgress >= wingColorDict[color] and color > curColor:
            curColor = color
            curWing.SetUserAttr(ShareDefine.Def_IudetItemColor, curColor)
            GameWorld.DebugLog("    更新翅膀颜色: updWingProgress=%s,curColor=%s" % (updWingProgress, curColor))
            isColorChange = True
            #isColorChange = True
    maxRefineExp = wingAttrIpyData.GetMaxRefineExp()
    if curPlayer and wingProgress < maxRefineExp <= updWingProgress:
        PlayerControl.WorldNotify(0, "WingsRefinePerfect", [curPlayer.GetPlayerName(), curItemID, curWing.GetUserData()])
    if curPlayer and isColorChange:
        PlayerSuccess.DoEquipSuccessLogic(curPlayer)
    #if curPlayer and isColorChange:
    #    PlayerSuccess.DoEquipSuccessLogic(curPlayer)
    return
def GetWingRefineAttrData(itemID):