ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_CrossDemonKing.py
@@ -21,6 +21,7 @@
import IPY_GameWorld
import IpyGameDataPY
import PlayerFairyDomain
import CrossRealmPlayer
import GameWorldProcess
import PlayerControl
import ShareDefine
@@ -71,13 +72,13 @@
def GetCurFBFuncLineID():
    ## 获取本线路功能线路ID
    if GameWorld.IsCrossServer():
        return GameWorld.GetGameWorld().GetPropertyID() % 10000 / 10
        return FBCommon.GetCrossDynamicLineMapFuncLineID()
    return GameWorld.GetGameWorld().GetPropertyID() - 1
def GetCurFBLineZoneID():
    ## 获取本线路所属跨服分区
    if GameWorld.IsCrossServer():
        return GameWorld.GetGameWorld().GetPropertyID() / 10000
        return FBCommon.GetCrossDynamicLineMapZoneID()
    return 0
## 进副本
@@ -86,8 +87,7 @@
    zoneID = GetCurFBLineZoneID()
    funcLineID = GetCurFBFuncLineID()
    bossID = GetCurFBLineBOSSID(lineID=funcLineID)
    visitCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FairyDomainVisitCnt)
    GameWorld.Log("DoEnterFB zoneID=%s,funcLineID=%s,bossID=%s,visitCount=%s" % (zoneID, funcLineID, bossID, visitCount), playerID)
    GameWorld.Log("DoEnterFB zoneID=%s,funcLineID=%s,bossID=%s" % (zoneID, funcLineID, bossID), playerID)
    PyGameData.g_fbPickUpItemDict.pop(playerID, 0)
    return