ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_8.py
@@ -46,7 +46,7 @@ cureSetEff = curSkill.GetEffect(0) # 恢复规则设定效果 cureType = cureSetEff.GetEffectValue(2) # 恢复类型 addValue = SkillCommon.GetCureHP(attacker, defender, curSkill, cureType) addValue = SkillCommon.GetCureHP(attacker, defender, curSkill, cureType, largeNum=True) if addValue <= 0: return