| | |
| | | if not cmdList:
|
| | | GameWorld.DebugAnswer(curPlayer, "重置充值互助: FamilyCTGAssiat 0 actNum")
|
| | | GameWorld.DebugAnswer(curPlayer, "增加充值互助: FamilyCTGAssiat 1 actNum 人数")
|
| | | GameWorld.DebugAnswer(curPlayer, "设置领奖人数: FamilyCTGAssiat 2 actNum 档位 人数")
|
| | | #GameWorld.DebugAnswer(curPlayer, "设置领奖人数: FamilyCTGAssiat 2 actNum 档位 人数")
|
| | | return
|
| | |
|
| | | familyID = curPlayer.GetFamilyID()
|
| | |
| | |
|
| | | if value1 == 1:
|
| | | addCTGPlayers = cmdList[2] if len(cmdList) > 2 else 0
|
| | | ctgPlayerIDList, getAwardPlayerCountDict = PlayerActFamilyCTGAssist.GetFAActPlayerIDInfo(actionData)
|
| | | ctgPlayerIDList, getAwardPlayerCountDict, getAwardPlayerIDDict = PlayerActFamilyCTGAssist.GetFAActPlayerIDInfo(actionData)
|
| | |
|
| | | maxRotID = 0
|
| | | for pID in ctgPlayerIDList:
|
| | |
| | | maxRotID += 1
|
| | | ctgPlayerIDList.append(maxRotID)
|
| | |
|
| | | PlayerActFamilyCTGAssist.SetFAActPlayerIDInfo(actionData, ctgPlayerIDList, getAwardPlayerCountDict)
|
| | | PlayerActFamilyCTGAssist.SetFAActPlayerIDInfo(actionData, ctgPlayerIDList, getAwardPlayerCountDict, getAwardPlayerIDDict)
|
| | | PlayerFamilyAction.SendFamilyActionInfo(None, familyID, ActionType)
|
| | | GameWorld.DebugAnswer(curPlayer, "增加互助人数!actNum=%s,增加:%s,总人数:%s" % (actNum, addCTGPlayers, len(ctgPlayerIDList)))
|
| | | return
|
| | |
|
| | | if value1 == 2:
|
| | | needCTGPlayers = cmdList[2] if len(cmdList) > 2 else 0
|
| | | setGetCount = cmdList[3] if len(cmdList) > 3 else 0
|
| | | ctgPlayerIDList, getAwardPlayerCountDict = PlayerActFamilyCTGAssist.GetFAActPlayerIDInfo(actionData)
|
| | | getAwardPlayerCountDict[str(needCTGPlayers)] = setGetCount
|
| | | PlayerActFamilyCTGAssist.SetFAActPlayerIDInfo(actionData, ctgPlayerIDList, getAwardPlayerCountDict)
|
| | | |
| | | PlayerFamilyAction.SendFamilyActionInfo(None, familyID, ActionType)
|
| | | GameWorld.DebugAnswer(curPlayer, "设置领奖人数!actNum=%s,档位:%s,总人数:%s" % (actNum, needCTGPlayers, setGetCount))
|
| | | #if value1 == 2:
|
| | | # needCTGPlayers = cmdList[2] if len(cmdList) > 2 else 0
|
| | | # setGetCount = cmdList[3] if len(cmdList) > 3 else 0
|
| | | # ctgPlayerIDList, getAwardPlayerCountDict, getAwardPlayerIDDict = PlayerActFamilyCTGAssist.GetFAActPlayerIDInfo(actionData)
|
| | | # getAwardPlayerCountDict[str(needCTGPlayers)] = setGetCount
|
| | | # PlayerActFamilyCTGAssist.SetFAActPlayerIDInfo(actionData, ctgPlayerIDList, getAwardPlayerCountDict, getAwardPlayerIDDict)
|
| | | # |
| | | # PlayerFamilyAction.SendFamilyActionInfo(None, familyID, ActionType)
|
| | | # GameWorld.DebugAnswer(curPlayer, "设置领奖人数!actNum=%s,档位:%s,总人数:%s" % (actNum, needCTGPlayers, setGetCount))
|
| | |
|
| | | return
|
| | |
|