ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py
@@ -2094,6 +2094,7 @@
        
        # 暴击加成
        superHitPer = 0
        superHitPer += PassiveBuffEffMng.GetPassiveSkillValueByTriggerType(atkObj, defObj, curSkill, ChConfig.TriggerType_SuperHitPer)
        superHitPer += PassiveBuffEffMng.GetValueByPassiveBuffTriggerType(atkObj, defObj, curSkill, ChConfig.TriggerType_SuperHitPer)
        aSuperHit = aSuperHit*(superHitPer + ChConfig.Def_MaxRateValue)/ChConfig.Def_MaxRateValue
    else:
@@ -2141,8 +2142,6 @@
    atkSkillPer += atkSkillPerYinji
    
    if isSuperHit and hurtType == ChConfig.Def_HurtType_SuperHit:
        aSuperHit += PassiveBuffEffMng.GetPassiveSkillValueByTriggerType(atkObj, defObj, curSkill, ChConfig.TriggerType_SuperHitValue)
        # 暴击增加技能伤害
        atkSkillPer += PassiveBuffEffMng.GetPassiveSkillValueByTriggerType(atkObj, defObj, curSkill, ChConfig.TriggerType_SuperHitSkillPer)
        atkSkillPer += PassiveBuffEffMng.GetValueByPassiveBuffTriggerType(atkObj, defObj, curSkill, ChConfig.TriggerType_SuperHitSkillPer)