xdh
2019-05-10 361a2492595f1e10b0aa1b164023e6784a6b9678
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/BuffProcess_1033.py
@@ -40,10 +40,10 @@
    layer = max(curBuff.GetLayer(), 1)
    #单次伤害, 毒有层级的情况
    singleDecHP = curBuff.GetValue()*layer
    hurtPer = FindBuffPer(defender, curBuff)    # 找到另外一个buff对中毒的伤害加成
    #hurtPer = FindBuffPer(defender, curBuff)    # 找到另外一个buff对中毒的伤害加成
    
    singleDecHP = int((hurtPer + ChConfig.Def_MaxRateValue)*1.0/ChConfig.Def_MaxRateValue*singleDecHP)
    GameWorld.DebugLog("1033---------%s-%s-%s-%s"%(curBuff.GetValue(), layer, hurtPer, singleDecHP ) )
    #singleDecHP = int((hurtPer + ChConfig.Def_MaxRateValue)*1.0/ChConfig.Def_MaxRateValue*singleDecHP)
    #GameWorld.DebugLog("1033---------%s-%s-%s-%s"%(curBuff.GetValue(), layer, hurtPer, singleDecHP ) )
    #buff拥有者
    buffOwner = SkillCommon.GetBuffOwner(curBuff)
    
@@ -111,7 +111,7 @@
    
    boomSkill = skills[0]
    curEffect = curSkill.GetEffect(0)
    skillPer = curEffect.GetEffectValue(0)/float(ChConfig.Def_MaxRateValue)
    skillPer = curEffect.GetEffectValue(0)
    skillEnhance = curEffect.GetEffectValue(1)
    BaseAttack.AttackAreaDefenderNotify(attacker, defender, defender.GetPosX(), defender.GetPosY(), boomSkill,