ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
@@ -1626,15 +1626,12 @@
        if ret != ShareDefine.EntFBAskRet_OK:
            return
        
    tick = GameWorld.GetGameWorld().GetTick()
    for mapIDList in ChConfig.Def_FB_MapID.values():
        if mapID not in mapIDList:
            continue
        tick = GameWorld.GetGameWorld().GetTick()
        if not FBLogic.OnEnterFBEvent(curPlayer, mapID, lineID, tick):
            GameWorld.DebugLog("    OnEnterFBEvent False!", curPlayer.GetPlayerID())
            NotifyCode(curPlayer, "SingleEnterDefaul")
            return
        break
    # 需要动态分布线路的地图,发送到跨服服务器进行分配
    if mapID in ChConfig.Def_CrossDynamicLineMap:
        extendInfo = {}