ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
@@ -1626,15 +1626,12 @@ if ret != ShareDefine.EntFBAskRet_OK: return tick = GameWorld.GetGameWorld().GetTick() for mapIDList in ChConfig.Def_FB_MapID.values(): if mapID not in mapIDList: continue tick = GameWorld.GetGameWorld().GetTick() if not FBLogic.OnEnterFBEvent(curPlayer, mapID, lineID, tick): GameWorld.DebugLog(" OnEnterFBEvent False!", curPlayer.GetPlayerID()) NotifyCode(curPlayer, "SingleEnterDefaul") return break # 需要动态分布线路的地图,发送到跨服服务器进行分配 if mapID in ChConfig.Def_CrossDynamicLineMap: extendInfo = {}