ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -1016,7 +1016,7 @@
                        ("DWORD", "TemplateID", 1),
                        ("DWORD", "NeedCostGold", 0),
                        ("BYTE", "AwardIndex", 0),
                        ("list", "AwardItemList", 0),
                        ("dict", "AwardItemList", 0),
                        ("char", "NotifyKey", 0),
                        ),
@@ -1034,7 +1034,7 @@
                        ("BYTE", "ID", 1),
                        ("DWORD", "TotalTimes", 0),
                        ("WORD", "SingleTimes", 0),
                        ("list", "Reward", 0),
                        ("dict", "Reward", 0),
                        ),
                "ActRealmPoint":(
@@ -3411,14 +3411,14 @@
        self.TemplateID = 0
        self.NeedCostGold = 0
        self.AwardIndex = 0
        self.AwardItemList = []
        self.AwardItemList = {}
        self.NotifyKey = ""
        return
        
    def GetTemplateID(self): return self.TemplateID # 模板ID
    def GetNeedCostGold(self): return self.NeedCostGold # 需要消费仙玉数
    def GetAwardIndex(self): return self.AwardIndex # 返利奖励索引0~31,同个模板中不重复
    def GetAwardItemList(self): return self.AwardItemList # 返利物品信息列表 [(物品ID,个数,是否绑定),...]
    def GetAwardItemList(self): return self.AwardItemList # 返利物品信息列表 {世界等级范围:[({职业:物品ID,..},个数,是否绑定), ...]}
    def GetNotifyKey(self): return self.NotifyKey # 全服广播key,默认两个参数(玩家名, 档位额度)
# BOSS复活活动时间表
@@ -3448,7 +3448,7 @@
        self.ID = 0
        self.TotalTimes = 0
        self.SingleTimes = 0
        self.Reward = []
        self.Reward = {}
        return
        
    def GetTemplateID(self): return self.TemplateID # 模板ID