hch
2019-03-20 3744bec3b23aa4840b1e7934b1c3378e32937912
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py
@@ -30,6 +30,7 @@
import SkillShell
import PlayerSuccess
import DataRecordPack
import PlayerWeekParty
import time
@@ -141,8 +142,12 @@
            continue
        
        destEquip = dogzEquipPack.GetAt(equipPackIndex)
        desItemID, desUserData = [0, ''] if destEquip.IsEmpty() else [destEquip.GetItemTypeID(), destEquip.GetUserData()]
        srcItemID, srcUserData = curEquip.GetItemTypeID(), curEquip.GetUserData()
        if ItemCommon.DoLogicSwitchItem(curPlayer, curEquip, destEquip, ShareDefine.rptDogzEquip):
            succIndexList.append(equipIndex)
            dataDict = {'dotype':'EquipDogzItem', 'desItemID':desItemID, 'desUserData':desUserData,'srcItemID':srcItemID,'srcUserData':srcUserData}
            DataRecordPack.Cache_FightPowerChangeInfo(curPlayer, ChConfig.PowerDownType_EquipChange, dataDict)
    
    GameWorld.DebugLog("    穿戴成功索引列表: %s" % succIndexList, playerID)
    if not succIndexList:
@@ -287,6 +292,7 @@
                GameWorld.DebugLog("神兽有装备未穿戴,无法助战!dogzID=%s,packIndex=%s" % (dogzID, i), playerID)
                return
        PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_DogzBattle, 1, [dogzID])
        PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_Dogz, dogzID, False)
        
    isFight = True if batteState else False
    GameWorld.DebugLog("神兽助战状态变更!dogzID=%s,isFight=%s" % (dogzID, isFight), playerID)