ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldProcess.py
@@ -106,6 +106,12 @@ ownerID = gameFBMgr.GetGameFBDictByKey(ChConfig.Def_FB_SingleFBPlayerID) if ownerID in PyGameData.g_fbHelpBattlePlayerDict: PyGameData.g_fbHelpBattlePlayerDict.pop(ownerID) GameWorld.DebugLog("清除单人副本镜像助战信息: ownerID=%s" % ownerID) elif fbType == IPY_GameWorld.fbtTeam: teamID = gameWorld.GetPropertyID() if teamID in PyGameData.g_teamFBMemRelationDict: PyGameData.g_teamFBMemRelationDict.pop(teamID) GameWorld.DebugLog("清除组队副本队员关系信息: teamID=%s" % teamID) #副本关闭时统一清怪 FBCommon.ClearFBNPC()