| | |
| | | return True
|
| | |
|
| | |
|
| | | def OnLogin(curPlayer): |
| | | def OnLogin(curPlayer):
|
| | | SyncRealmFBState(curPlayer)
|
| | | UpdateRealmExp(curPlayer)
|
| | | UpdateRealmExp(curPlayer, False)
|
| | | NotifyRealmExpInfo(curPlayer)
|
| | | return
|
| | |
|
| | |
|
| | |
| | | if not canLvUp:
|
| | | GameWorld.DebugLog(' 副本未过关,不能升级境界')
|
| | | return
|
| | | #等级判断
|
| | | if curPlayer.GetLV() < realmIpyData.GetNeedLV():
|
| | | return
|
| | | #装备判断
|
| | | needEquip = realmIpyData.GetNeedEquip()
|
| | | if needEquip and len(needEquip) == 3:
|
| | | classLV, color, isSuite = needEquip
|
| | | equipPack = curPlayer.GetItemManager().GetPack(IPY_GameWorld.rptEquip)
|
| | | for place in ChConfig.EquipPlace_Base:
|
| | | ipyData = IpyGameDataPY.GetIpyGameData('EquipPlaceIndexMap', classLV, place)
|
| | | if not ipyData:
|
| | | return
|
| | | gridIndex = ipyData.GetGridIndex()
|
| | | curEquip = equipPack.GetAt(gridIndex)
|
| | | if not ItemCommon.CheckItemCanUse(curEquip):
|
| | | return
|
| | | if curEquip.GetItemColor() < color:
|
| | | return
|
| | | if isSuite and not curEquip.GetSuiteID():
|
| | | return
|
| | |
|
| | | needItemID = realmIpyData.GetNeedItemID()
|
| | | needItemCount = realmIpyData.GetNeedItemCnt()
|
| | |
| | | DoRealmLVUpLogic(curPlayer)
|
| | | return
|
| | |
|
| | | # 提升1级境界加点
|
| | | def __DoRealmLVUpAddPoint(curPlayer):
|
| | | if not GameFuncComm.GetFuncCanUse(curPlayer, ShareDefine.GameFuncID_AddPoint):
|
| | | # 未开启前不可加点,因为DoAddPointOpen会一次性补齐,避免意外情况多加了点数
|
| | | return
|
| | |
|
| | | curFreePoint = curPlayer.GetFreePoint()
|
| | | addPoint = IpyGameDataPY.GetFuncCfg("LVUPAddPoint", 3)
|
| | | if addPoint != 0:
|
| | | setFreePoint = curFreePoint + addPoint
|
| | | DataRecordPack.DR_Freepoint(curPlayer, "RealmLVUp", addPoint)
|
| | | curPlayer.SetFreePoint(setFreePoint)
|
| | |
|
| | | return
|
| | |
|
| | |
|
| | | def DoRealmLVUpLogic(curPlayer, needSys=True):
|
| | | curRealmLV = curPlayer.GetOfficialRank()
|
| | |
| | | return
|
| | |
|
| | | curPlayer.SetOfficialRank(nextRealmLv)
|
| | | # 提升1级境界加点
|
| | | __DoRealmLVUpAddPoint(curPlayer)
|
| | | |
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RealmFBIsOpen, 0)
|
| | | if needSys:
|
| | | addBuffID = nextRealmIpyData.GetBuffID()
|
| | | if addBuffID:
|
| | | PlayerControl.WorldNotify(0, 'BigRealmUpSuccess', [curPlayer.GetName(), nextRealmLv, IpyGameDataPY.GetFuncCfg('RadioExpRealm')])
|
| | | PlayerControl.WorldNotify(0, 'BigRealmUpSuccess', [curPlayer.GetName(), curPlayer.GetID(), nextRealmLv, IpyGameDataPY.GetFuncCfg('RadioExpRealm')])
|
| | | msgStr = str(addBuffID)
|
| | | GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(0, 0, 0, 'RealmUpAddBuff', msgStr, len(msgStr))
|
| | | else:
|
| | | PlayerControl.WorldNotify(0, 'RealmUpSuccess', [curPlayer.GetName(), nextRealmLv])
|
| | | PlayerControl.WorldNotify(0, 'RealmUpSuccess', [curPlayer.GetName(), curPlayer.GetID(), nextRealmLv])
|
| | |
|
| | | RefreshOfficialAttr(curPlayer)
|
| | | GameFuncComm.DoFuncOpenLogic(curPlayer)
|
| | | SyncRealmFBState(curPlayer)
|
| | | #更新修为速率
|
| | | UpdateRealmExp(curPlayer)
|
| | | UpdateRealmExp(curPlayer, False, True)
|
| | | NotifyRealmExpInfo(curPlayer)
|
| | | #境界提升成就
|
| | | PlayerSuccess.UptateSuccessProgress(curPlayer, ShareDefine.SuccType_RealmlvUp, nextRealmLv)
|
| | | #更新排行榜
|
| | |
| | | return
|
| | |
|
| | |
|
| | | def UpdateRealmExp(curPlayer, isNotify=True):
|
| | | def UpdateRealmExp(curPlayer, isNotify=True, isRealmLVUP=False):
|
| | | ##更新境界修为池
|
| | | ipyData = GetRealmIpyData(curPlayer.GetOfficialRank())
|
| | | curRealmLV = curPlayer.GetOfficialRank()
|
| | | ipyData = GetRealmIpyData(curRealmLV)
|
| | | if not ipyData:
|
| | | return 0
|
| | | if not ipyData.GetExpRate():
|
| | |
| | | if not beginTime:
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RealmExpBeginTime, curTime)
|
| | | return 0
|
| | | if isRealmLVUP:
|
| | | ipyData = GetRealmIpyData(curRealmLV-1)
|
| | | |
| | | curRealmExp = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RealmExp)
|
| | | curRealmExpPoint = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RealmExpPoint)
|
| | | curTotalExp = curRealmExpPoint * ChConfig.Def_PerPointValue + curRealmExp
|
| | | if curTotalExp >= ipyData.GetExpLimit():
|
| | | return curTotalExp
|
| | | |
| | | passSeconds = curTime - beginTime
|
| | | if passSeconds <= 0:
|
| | | return curTotalExp
|
| | | ipyData = GetRealmIpyData(curPlayer.GetOfficialRank())
|
| | | if not ipyData:
|
| | | return curTotalExp
|
| | | addExp = passSeconds / 5 * ipyData.GetExpRate()
|
| | | perRealmExpTime = IpyGameDataPY.GetFuncCfg('RealmExpTime')
|
| | | curExpRate = ipyData.GetExpRate()
|
| | | #buff增加的额外经验
|
| | | buffRemainTime = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RealmExpBuffRemainTime)
|
| | | buffAddRate = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RealmExpBuffAddRate)
|
| | | |
| | | buffTime = min(buffRemainTime, passSeconds)
|
| | | |
| | | addExp = buffTime /perRealmExpTime*(curExpRate*(ShareDefine.Def_MaxRateValue + buffAddRate)/ShareDefine.Def_MaxRateValue) + (passSeconds-buffTime)/perRealmExpTime*curExpRate
|
| | | #addExp = passSeconds / perRealmExpTime * curExpRate
|
| | | if addExp <= 0:
|
| | | return curTotalExp
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RealmExpBeginTime, curTime)
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RealmExpBuffRemainTime, buffRemainTime - buffTime)
|
| | |
|
| | | updTotalExp = min(curTotalExp + addExp, ipyData.GetExpLimit())
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RealmExp, updTotalExp % ChConfig.Def_PerPointValue)
|
| | |
| | | NotifyRealmExpInfo(curPlayer)
|
| | | return updTotalExp
|
| | |
|
| | | def AddRealmExpBuffTime(curPlayer, addTime, addRate):
|
| | | ##增加会灵丹BUFF时间
|
| | | UpdateRealmExp(curPlayer, False)
|
| | | |
| | | remainTime = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RealmExpBuffRemainTime)
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RealmExpBuffRemainTime, remainTime + addTime)
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RealmExpBuffAddRate, addRate)
|
| | | NotifyRealmExpInfo(curPlayer)
|
| | | return
|
| | |
|
| | | def NotifyRealmExpInfo(curPlayer):
|
| | | ##通知修为池信息
|
| | | sendPack = ChPyNetSendPack.tagMCRealmExpInfo()
|
| | | sendPack.BeginTime = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RealmExpBeginTime)
|
| | | sendPack.BuffTime = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RealmExpBuffRemainTime)
|
| | | sendPack.BuffAddRate = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RealmExpBuffAddRate)
|
| | | sendPack.CurExp = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RealmExp)
|
| | | sendPack.CurExpPoint = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RealmExpPoint)
|
| | | NetPackCommon.SendFakePack(curPlayer, sendPack)
|