| | |
| | | import PlayerNewFairyCeremony
|
| | | import PlayerUniversalGameRec
|
| | | import GameWorldAverageLv
|
| | | import PlayerFamilyBoss
|
| | | import PlayerHorsePetBoss
|
| | | import GameWorldProcess
|
| | | import ChPyNetSendPack
|
| | | import NetPackCommon
|
| | |
| | | mapServerOperationActionDict = {}
|
| | | serverGroupID = GameWorld.GetServerGroupID()
|
| | | ipyDataMgr = IpyGameDataPY.IPY_Data()
|
| | | curWeekday = curDateTime.weekday() + 1 # 今天星期几, 1代表星期1
|
| | |
|
| | | GameWorld.Log("===== 加载本日运营活动信息: %s, serverGroupID=%s,openServerDay=%s,customMaxServerDay=%s,isMixServer=%s,mixServerDay=%s,maxCustomServerDayMix=%s,reloadSign=%s ====="
|
| | | % (curDateTime, serverGroupID, openServerDay, customMaxServerDay, isMixServer, mixServerDay, maxCustomServerDayMix, reloadSign))
|
| | | GameWorld.Log(" 今日周%s" % (curWeekday))
|
| | |
|
| | | for actName in ShareDefine.OperationActionNameList:
|
| | |
|
| | |
| | | GameWorld.Log("加载运营活动: actName=%s" % (actName))
|
| | | curServerActIpyDataList = __GetOperationActionServerIpyDataList(ipyDataMgr, serverGroupID, actName)
|
| | | GameWorld.Log(" 可处理条数=%s" % (len(curServerActIpyDataList)))
|
| | | disableWeekIpyDataInfo = __GetOperationActionDisableWeekIpyDataInfo(curDateTime, curServerActIpyDataList)
|
| | | needStartList = [] # [startDateTime, ...]
|
| | | needEndList = [] # [endDateTime, ...]
|
| | | needNotifyDict = {} # {notifyDateTime:[notifyKey, [参数]], ...}
|
| | |
| | | endDateStr = ipyData.GetEndDate()
|
| | | GameWorld.Log(" cfgID=%s,serverGroupIDList=%s,Except=%s,startDateStr=%s,endDateStr=%s,openServerDay=%s,isMixServer=%s,mixServerDay=%s,maxCustomServerDayMix=%s,curDateTime=%s"
|
| | | % (cfgID, serverGroupIDList, serverGroupIDListExcept, startDateStr, endDateStr, openServerDay, isMixServer, mixServerDay, maxCustomServerDayMix, curDateTime))
|
| | | if cfgID in disableWeekIpyDataInfo:
|
| | | startWeekDate, endWeekDate, ymdCfgID, ymdStartDate, ymdEndDate = disableWeekIpyDataInfo[cfgID]
|
| | | GameWorld.Log(" 按星期开启的在按日期开启的时间内,不处理! cfgID=%s,%s(%s) ~ %s(%s) in ymdCfgID=%s,%s ~ %s" |
| | | % (cfgID, startWeekDate, startDateStr, endWeekDate, endDateStr, ymdCfgID, ymdStartDate, ymdEndDate))
|
| | | continue
|
| | | if not startDateStr:
|
| | | startDateStr = "%d-%d-%d" % (serverTime.year, serverTime.month, serverTime.day)
|
| | | GameWorld.Log(" 开始日期为空,默认每天,今日为: startDateStr=%s" % startDateStr)
|
| | | if not endDateStr:
|
| | | endDateStr = "%d-%d-%d" % (serverTime.year, serverTime.month, serverTime.day)
|
| | | GameWorld.Log(" 结束日期为空,默认每天,今日为: endDateStr=%s" % endDateStr)
|
| | | # 活动优先级为 开服天=合服天>运营日期>运营周天
|
| | | # 按开服天开的
|
| | | if startDateStr.isdigit() and endDateStr.isdigit():
|
| | | startServerDay, endServerDay = int(startDateStr), int(endDateStr)
|
| | |
| | | startDateStr = "%d-%d-%d" % (openServerDateTime.year, openServerDateTime.month, openServerDateTime.day)
|
| | | endDateStr = "%d-%d-%d" % (endServerDateTime.year, endServerDateTime.month, endServerDateTime.day)
|
| | | GameWorld.Log(" 合服天转化为日期: %s ~ %s" % (startDateStr, endDateStr))
|
| | | elif startDateStr.startswith("W") and endDateStr.startswith("W"):
|
| | | startWeekday = int(startDateStr[1:])
|
| | | endWeekday = int(endDateStr[1:])
|
| | | startWeekDate = curDateTime + datetime.timedelta(days=(startWeekday-curWeekday))
|
| | | endWeekDate = curDateTime + datetime.timedelta(days=(endWeekday-curWeekday))
|
| | | startDateStr = "%d-%d-%d" % (startWeekDate.year, startWeekDate.month, startWeekDate.day)
|
| | | endDateStr = "%d-%d-%d" % (endWeekDate.year, endWeekDate.month, endWeekDate.day)
|
| | | GameWorld.Log(" 星期X转化为日期: %s ~ %s" % (startDateStr, endDateStr))
|
| | | elif actName not in ShareDefine.FeastOperationActionNameList:
|
| | | if openServerDay <= customMaxServerDay:
|
| | | GameWorld.Log(" 按日期开的在开服定制限制天内,不处理! cfgID=%s,%s ~ %s,openServerDay=%s" % (cfgID, startDateStr, endDateStr, openServerDay))
|
| | | continue
|
| | | curServerOpenDateTime = curDateTime + datetime.timedelta(days=(1-openServerDay)) # 开服第一天的日期
|
| | | customMaxServerDateTime = curDateTime + datetime.timedelta(days=(customMaxServerDay-openServerDay))
|
| | | curStartDateTime = datetime.datetime.strptime("%s %02d:%02d:%02d" % (startDateStr, customMaxServerDateTime.hour, customMaxServerDateTime.minute,
|
| | | customMaxServerDateTime.second), ChConfig.TYPE_Time_Format)
|
| | | if curStartDateTime <= customMaxServerDateTime:
|
| | | GameWorld.Log(" 按日期开的开始日期在开服定制限制天内,不处理! cfgID=%s,curStartDateTime=%s,customMaxServerDateTime=%s" % (cfgID, curStartDateTime, customMaxServerDateTime))
|
| | | if curServerOpenDateTime <= curStartDateTime <= customMaxServerDateTime:
|
| | | GameWorld.Log(" 按日期开的开始日期在开服定制限制天内,不处理! cfgID=%s,curServerOpenDateTime=%s<=curStartDateTime=%s<=customMaxServerDateTime=%s" % (cfgID, curServerOpenDateTime, curStartDateTime, customMaxServerDateTime))
|
| | | continue
|
| | |
|
| | | if isMixServer:
|
| | |
| | | curStartDateTime = datetime.datetime.strptime("%s %02d:%02d:%02d" % (startDateStr, customMaxServerDateTime.hour, customMaxServerDateTime.minute,
|
| | | customMaxServerDateTime.second), ChConfig.TYPE_Time_Format)
|
| | | if mixStartServerDateTime <= curStartDateTime <= customMaxServerDateTime:
|
| | | GameWorld.Log(" 按日期开的开始日期在合服定制限制天内,不处理! cfgID=%s,mixStartServerDateTime=%s,curStartDateTime=%s,customMaxServerDateTime=%s" % (cfgID, mixStartServerDateTime, curStartDateTime, customMaxServerDateTime))
|
| | | GameWorld.Log(" 按日期开的开始日期在合服定制限制天内,不处理! cfgID=%s,mixStartServerDateTime=%s<=curStartDateTime=%s<=customMaxServerDateTime=%s" % (cfgID, mixStartServerDateTime, curStartDateTime, customMaxServerDateTime))
|
| | | continue
|
| | |
|
| | | if hasattr(ipyData, "GetStartTimeList") and hasattr(ipyData, "GetEndTimeList"):
|
| | |
| | | isEnd = (curDateTime == endDayDate)
|
| | |
|
| | | # 每天按时段开启的,支持多时段
|
| | | else:
|
| | | if startDayDate <= curDateTime <= endDayDate:
|
| | | isEnd = (curDateTime == endDayDate)
|
| | | elif startDayDate <= curDateTime <= endDayDate:
|
| | | isEnd = (curDateTime == endDayDate)
|
| | | if not isEnd:
|
| | | for hmIndex, startHMStr in enumerate(startHMStrList):
|
| | | endHMStr = endHMStrList[hmIndex]
|
| | | # 每天开的, 实际开关时间只取今天的日期; 这里有个问题,全服广播的时间不是今天的, 暂不做支持,之后真有这种需求再说
|
| | |
| | | break
|
| | |
|
| | | return curServerActIpyDataList
|
| | |
|
| | | def __GetOperationActionDisableWeekIpyDataInfo(curDateTime, curServerActIpyDataList):
|
| | | ## 获取不可用的按星期X开启的配置数据信息,按星期X开启的 活动优先级小于按日期的,当有重叠时以日期的为准
|
| | | disableWeekIpyDataInfo = {}
|
| | | curWeekday = curDateTime.weekday() + 1 # 今天星期几, 1代表星期1
|
| | | |
| | | weekIpyDataList, ymdIpyDatList = [], []
|
| | | for ipyData in curServerActIpyDataList:
|
| | | startDateStr = ipyData.GetStartDate()
|
| | | endDateStr = ipyData.GetEndDate()
|
| | | if startDateStr.isdigit() or startDateStr.startswith("Mix"):
|
| | | # 开服天、合服天的不处理
|
| | | continue
|
| | | |
| | | # 按星期X的
|
| | | if startDateStr.startswith("W"):
|
| | | startWeekday = int(startDateStr[1:])
|
| | | endWeekday = int(endDateStr[1:])
|
| | | startWeekDate = curDateTime + datetime.timedelta(days=(startWeekday-curWeekday))
|
| | | endWeekDate = curDateTime + datetime.timedelta(days=(endWeekday-curWeekday))
|
| | | weekIpyDataList.append([ipyData, startWeekDate, endWeekDate])
|
| | | # 按日期的
|
| | | else:
|
| | | ymdIpyData = ipyData
|
| | | ymdStartDate = datetime.datetime.strptime("%s %02d:%02d:00" % (startDateStr, curDateTime.hour, curDateTime.minute), ChConfig.TYPE_Time_Format)
|
| | | ymdEndDate = datetime.datetime.strptime("%s %02d:%02d:00" % (endDateStr, curDateTime.hour, curDateTime.minute), ChConfig.TYPE_Time_Format)
|
| | | ymdIpyDatList.append([ymdIpyData, ymdStartDate, ymdEndDate])
|
| | | |
| | | for ipyData, startWeekDate, endWeekDate in weekIpyDataList:
|
| | | cfgID = ipyData.GetCfgID()
|
| | | for ymdIpyData, ymdStartDate, ymdEndDate in ymdIpyDatList:
|
| | | if ymdStartDate <= startWeekDate <= ymdEndDate or ymdStartDate <= endWeekDate <= ymdEndDate:
|
| | | ymdCfgID = ymdIpyData.GetCfgID()
|
| | | disableWeekIpyDataInfo[cfgID] = [startWeekDate, endWeekDate, ymdCfgID, ymdStartDate, ymdEndDate]
|
| | | |
| | | return disableWeekIpyDataInfo
|
| | |
|
| | | def Dispose_OperationActionState(reloadRefresh=False):
|
| | | # 运营活动状态处理, 每天0点会强制同步当天的运营活动详情到地图服务器
|
| | |
| | | PlayerControl.WorldNotify(0, notifyKey, paramList)
|
| | |
|
| | | dictName = ShareDefine.Def_Notify_WorldKey_DailyActionState % dailyActionID
|
| | | if gameWorld.GetDictByKey(dictName) == state:
|
| | | beforeState = gameWorld.GetDictByKey(dictName)
|
| | | if beforeState == state:
|
| | | #已经是这个状态了
|
| | | continue
|
| | |
|
| | |
| | | #更新字典值
|
| | | gameWorld.SetDict(dictName, state)
|
| | | GameWorld.Log("日常活动状态变更: dailyActionID=%s,state=%s,dictName=%s" % (dailyActionID, state, dictName))
|
| | | __DoLogic_GameServer_ActionState(dictName, state)
|
| | | __DoLogic_GameServer_ActionState(dictName, state, beforeState)
|
| | |
|
| | | return
|
| | |
|
| | |
| | | # GameWorld.DebugLog(" 副本可否进入已经是该值: dataMapID=%s,updCanEnter=%s,canEnterKey=%s" % (dataMapID, updCanEnter, canEnterKey))
|
| | |
|
| | | fbFuncStateKey = ShareDefine.Def_Notify_WorldKey_FBFuncState % dataMapID
|
| | | if gameWorld.GetDictByKey(fbFuncStateKey) != updStateValue:
|
| | | beforeState = gameWorld.GetDictByKey(fbFuncStateKey)
|
| | | if beforeState != updStateValue:
|
| | | GameWorld.SendMapServerMsgEx(fbFuncStateKey, updStateValue) #通知Mapserver,设置字典
|
| | | gameWorld.SetDict(fbFuncStateKey, updStateValue) #更新字典值
|
| | | GameWorld.Log("副本状态变更: dataMapID=%s,updStateValue=%s,fbFuncStateKey=%s" % (dataMapID, updStateValue, fbFuncStateKey))
|
| | | __DoLogic_GameServer_ActionState(fbFuncStateKey, updStateValue)
|
| | | __DoLogic_GameServer_ActionState(fbFuncStateKey, updStateValue, beforeState)
|
| | | #else:
|
| | | # GameWorld.DebugLog(" 副本状态已经是该值: dataMapID=%s,updStateValue=%s,fbFuncStateKey=%s" % (dataMapID, updStateValue, fbFuncStateKey))
|
| | |
|
| | |
| | | ##处理GameServer活动状态
|
| | | # @param dictName 字典名
|
| | | # @param isOpen 是否开启
|
| | | # @param beforeState 状态变更前的值,部分判断处理
|
| | | # @return 返回值无意义
|
| | | # @remarks
|
| | | def __DoLogic_GameServer_ActionState(dictName, isOpen):
|
| | | def __DoLogic_GameServer_ActionState(dictName, isOpen, beforeState=0):
|
| | | #仙盟宴会
|
| | | if dictName == ShareDefine.Def_Notify_WorldKey_FBFuncState % ChConfig.Def_FBMapID_FamilyParty:
|
| | | PlayerFamilyParty.FamilyPartyStateChange(isOpen)
|
| | | if dictName == ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_FamilyParty:
|
| | | PlayerFamilyParty.FamilyPartyStateChange(isOpen, beforeState)
|
| | | #仙盟联赛
|
| | | elif dictName == ShareDefine.Def_Notify_WorldKey_FBFuncState % ChConfig.Def_FBMapID_FamilyWar:
|
| | | GameWorldFamilyWar.OnFamilyWarStateChange(isOpen)
|
| | |
| | | #跨服PK
|
| | | elif dictName == ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_CrossReamPK:
|
| | | CrossRealmPK.OnCrossRealmPKDailyActionStateChange(isOpen)
|
| | | #仙盟BOSS
|
| | | elif dictName in [ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_FamilyBoss1]:
|
| | | PlayerFamilyBoss.OnAllFamilyBossStateChange(isOpen)
|
| | | #骑宠BOSS
|
| | | elif dictName in [ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_HorsePetBoss]:
|
| | | PlayerHorsePetBoss.OnHorsePetBossStateChange(isOpen)
|
| | | |
| | | return
|
| | |
|
| | | #-------------------------------------------------------------------------------
|