| | |
| | | import GameMap
|
| | | import collections
|
| | | import PassiveBuffEffMng
|
| | | import EffGetSet
|
| | | import ChEquip
|
| | | import SkillShell
|
| | | import FBCommon
|
| | | import IpyGameDataPY
|
| | | import PyGameData
|
| | | import EventShell
|
| | | #import EquipZhuXian
|
| | | #---------------------------------------------------------------------
|
| | | GameWorld.ImportAll("Script\\Skill\\" , "GameSkills")
|
| | | GameWorld.ImportAll("Script\\Skill\\" , "GameBuffs")
|
| | |
| | |
|
| | | #升级技能CD直接冷却
|
| | | curSkill.SetRemainTime(0)
|
| | | learnSkillNotifyDict = IpyGameDataPY.GetFuncEvalCfg("SPSkillType", 3, {})
|
| | | if curSkill.GetFuncType() == ChConfig.Def_SkillFuncType_HorseSkill:
|
| | | PlayerControl.WorldNotify(0, 'GetMountSkill', [curPlayer.GetName(), curSkillID])
|
| | | elif skillTypeID in learnSkillNotifyDict:
|
| | | PlayerControl.WorldNotify(0, learnSkillNotifyDict[skillTypeID], [curPlayer.GetName(), curSkillID]) |
| | | else:
|
| | | #通知技能已升级成功 GeRen_admin_31379
|
| | | PlayerControl.NotifyCode(curPlayer, "GeRen_admin_31379", [curSkillID, curSkill.GetSkillLV()])
|
| | |
| | | if upSkill.GetFuncType() == ChConfig.Def_SkillFuncType_GiftSkill:
|
| | | if not PlayerGreatMaster.GetGreatMasterFreeSkillPoint(curPlayer):
|
| | | return False
|
| | | #诛仙技能学习判断
|
| | | #if upSkill.GetFuncType() == ChConfig.Def_SkillFuncType_ZhuXian:
|
| | | # if not EquipZhuXian.CheckLearnZhuXianSkill(curPlayer, curSkillTypeID):
|
| | | # return False
|
| | |
|
| | | #经验检测
|
| | | skillLvUpNeedExp = upSkill.GetLVUpCostExp()
|
| | |
| | | return
|
| | |
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_SkillElementID % mainSkillID, selectSkillID)
|
| | | ChEquip.ChangeEquipfacadeByLingGen(curPlayer)
|
| | | if curElementSkillID and curElementSkillID != selectSkillID:
|
| | | #原技能删除
|
| | | skillManager.DeleteSkillBySkillTypeID(curElementSkillID)
|
| | |
| | | ipyData = IpyGameDataPY.GetIpyGameData('SkillElement', skillTypeID)
|
| | | mainSkillID = ipyData.GetMainSkillID()
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_SkillElementID % mainSkillID, 0)
|
| | | ChEquip.ChangeEquipfacadeByLingGen(curPlayer)
|
| | | isNotify = True
|
| | | else:
|
| | | for _ in xrange(updSkillLV-curSkillLV):
|
| | |
| | |
|
| | | #这个技能是Buff
|
| | | if SkillCommon.IsBuff(curSkill):
|
| | | if ChConfig.Def_SkillType_LstPlsBuffAtk == curSkill.GetSkillType():
|
| | | if curSkill.GetSkillType() in [ChConfig.Def_SkillType_LstPlsBuffAtk, ChConfig.Def_SkillType_PassiveLstPlsBuffAtk]:
|
| | | defender = attacker
|
| | | return __DoLogic_AddBuff(attacker, defender, curSkill, isEnhanceSkill, tick, tagRoundPosX, tagRoundPosY)
|
| | |
|
| | |
| | |
|
| | | # 当技能类型为被动技能并且tag字段为0,则此技能为媒介用于触发技能 SkillEnhance1 SkillEnhance2
|
| | | skill1 = GameWorld.GetGameData().GetSkillBySkillID(curSkill.GetSkillEnhance1())
|
| | | if skill1:
|
| | | if skill1 and GameWorld.CanHappen(skill1.GetHappenRate(), ChConfig.Def_MaxRateValue):
|
| | | result = True if UsePassiveTriggerSkill(attacker, skill1, target, tick, True) else result
|
| | |
|
| | | skill2 = GameWorld.GetGameData().GetSkillBySkillID(curSkill.GetSkillEnhance2())
|
| | | if skill2:
|
| | | if skill2 and GameWorld.CanHappen(skill2.GetHappenRate(), ChConfig.Def_MaxRateValue):
|
| | | result = True if UsePassiveTriggerSkill(attacker, skill2, target, tick, True) else result
|
| | |
|
| | | SkillCommon.SetSkillRemainTime(curSkill, PlayerControl.GetReduceSkillCDPer(attacker), tick, attacker)
|
| | |
| | | GameWorld.DebugLog("释放被动触发技能 : %s- %s"%(skillAim, curSkill.GetSkillID()))
|
| | |
|
| | | if skillAim == ChConfig.Def_UseSkillAim_None:
|
| | | if curSkill.GetSkillType() in ChConfig.Def_CanAttackSkill_List:
|
| | | if curSkill.GetSkillType() in ChConfig.Def_CanAttackSkill_List and affectTag != ChConfig.Def_UseSkillTag_Self:
|
| | | if target and target.GetGameObjType() == IPY_GameWorld.gotNPC and target.GetGameNPCObjType() == IPY_GameWorld.gnotSummon:
|
| | | owner = NPCCommon.GetNpcObjOwnerDetail(target)
|
| | | if owner and owner.GetID() == attacker.GetID():
|