ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py
@@ -98,7 +98,7 @@
import PlayerFamilyParty
import GameWorldFamilyWar
import GameWorldArena
import PlayerSocial
import CrossLuckyCloudBuy
import AuctionHouse
import PlayerXMZZ
import PlayerLove
@@ -106,6 +106,7 @@
import PyGameData
import CrossBoss
import ChPlayer
import PyDataManager
#---------------------------------------------------------------------
#---------------------------------------------------------------------
@@ -175,6 +176,8 @@
    GameWorldFamilyWar.DoOnDay()
    # 情缘
    PlayerLove.DoOnDay()
    # 云购
    CrossLuckyCloudBuy.DoOnDay()
    return
def OnDayEx(tick):
@@ -374,6 +377,9 @@
        PlayerFamily.UpdFamilyTotalFightPower()
        PlayerFamilyRedPacket.CheckDelRedpacketData()
        
    return
def OnReloadConfig():
    return
#---------------------------------------------------------------------
@@ -1212,6 +1218,7 @@
def InitGameWorld(tick):
    #标记GameWorld初始化完成
    GameWorld.GetGameWorld().SetDict(ChConfig.Def_WorldKey_IsGameWorldInit, int(time.time()))
    PlayerControl.LoadDBPlayer()
    #初始化游戏时钟
    GameWorld.GetGameWorld().SetTickTypeCount(ChConfig.TYPE_Tick_Count)
    #初始话开服时间、星期几
@@ -1252,6 +1259,8 @@
    CrossRealmPK.OnGameServerInitOK()
    #红包
    PlayerFamilyRedPacket.OnServerStart()
    #云购
    CrossLuckyCloudBuy.OnServerStart()
    #世界boss被杀次数重置
    #GameWorldBoss.CheckResetBossKilledCntOnServerInit()
    
@@ -1433,6 +1442,7 @@
    GameWorldFamilyWar.OnMapServerInitOK()
    
    # 跨服服务器状态
    GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_CrossServerTime, PyGameData.g_crossServerTimeInfo)
    isCrossServerOpen = GameWorld.GetGameWorld().GetDictByKey(ShareDefine.Def_Notify_WorldKey_CrossServerOpen)
    GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_CrossServerOpen, isCrossServerOpen)
    GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_CrossZoneName, PyGameData.g_crossZoneName)
@@ -1441,6 +1451,8 @@
    CrossRealmPK.OnMapServerInitOK()
    # 本服竞技场
    GameWorldArena.SendMapServerArenaInfo()
    # 幸运云购
    CrossLuckyCloudBuy.OnMapServerInitOK()
    
    SendAllMapGlobalDropInfo() # 全局掉落控制
    
@@ -1450,7 +1462,7 @@
    #缥缈仙域
    PlayerFairyDomain.OnMapServerInitOK()
    #情侣信息
    PlayerSocial.SendMapServerCoupleInfo()
    PyDataManager.GetDBPyCoupleManager().SendMapServerCoupleInfo()
    # 记录服务器是否正常开启完毕
    getUrl = ReadChConfig.GetPyMongoConfig("EventReport", "OpenStateUrl") + "?Type=MapInit&MapCount=%s"%GameWorld.GetGameWorld().GetGameMapManager().GetCount()
    GameWorld.GetGameWorld().EventReport_EventReport("", "", "", "", 0, getUrl)
@@ -1951,6 +1963,7 @@
    PlayerFBHelpBattle.OnServerClose()
    CrossActionControl.OnServerClose()
    PlayerFamilyRedPacket.OnServerClose()
    CrossLuckyCloudBuy.OnServerClose()
    GameWorldArena.OnServerClose()
    PlayerLove.OnServerClose()
    GameWorld.Log("通知C++关服!")