| | |
| | | OperationActionName_XianXiaMJ = "ActXianXiaMJ" # 仙匣秘境活动
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| | | OperationActionName_GodGift = "ActGodGift" # 天帝礼包活动
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| | | OperationActionName_BuyOne = "ActBuyOne" # 买一送多活动
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| | | OperationActionName_BossTrial = "ActBossTrial" # Boss历练
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| | | #节日活动类型列表 - 该类型无视开服天,日期到了就开启
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| | | FeastOperationActionNameList = [OperationActionName_FeastWeekParty, OperationActionName_FeastRedPacket,
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| | | OperationActionName_RechargeRebateGold, OperationActionName_GrowupBuy,
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| | |
| | | OperationActionName_CollectWords, OperationActionName_ManyDayRecharge,
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| | | OperationActionName_Turntable, OperationActionName_HorsePetFeast, OperationActionName_GarbageSorting,
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| | | OperationActionName_XianXiaMJ, OperationActionName_GodGift,
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| | | OperationActionName_BuyOne,
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| | | OperationActionName_BuyOne, OperationActionName_BossTrial,
|
| | | ] + FeastOperationActionNameList
|
| | | #需要记录开启活动时的世界等级的运营活动
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| | | NeedWorldLVOperationActNameList = [OperationActionName_FairyCeremony, OperationActionName_WishingWell,
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| | |
| | | OperationActionName_ManyDayRecharge, OperationActionName_SingleRecharge,
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| | | OperationActionName_Turntable, OperationActionName_HorsePetFeast, OperationActionName_GarbageSorting,
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| | | OperationActionName_XianXiaMJ, OperationActionName_GodGift,
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| | | OperationActionName_BuyOne,
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| | | OperationActionName_BuyOne, OperationActionName_BossTrial,
|
| | | ]
|
| | |
|
| | | #跨服运营活动表名定义
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| | |
| | | Def_Effect_FamilyWarAtkPer = 164 # 仙盟联赛攻击加成
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| | | Def_Effect_FamilySitExpPer = 165 # 仙盟打坐经验加成
|
| | |
|
| | | Def_Effect_ComboDefRate = 210 # 抗连击概率
|
| | | Def_Effect_AtkBackRate = 211 # 反击概率
|
| | | Def_Effect_AtkBackDefRate = 212 # 抗反击概率
|
| | | Def_Effect_SuckHPPer = 213 # 吸血比率
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| | | Def_Effect_SuckHPDefPer = 214 # 抗吸血比率
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| | |
|
| | | #增加%d物理伤害值,其中a值为伤害值
|
| | | Def_Effect_AddAtk = 1005
|
| | | #增加%d魔法伤害值,其中a值为伤害值
|
| | |
| | | Def_BT_CharmTotal, #魅力总榜 30
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| | | Def_BT_CharmWeek, #魅力周榜
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| | | Def_BT_CharmDay, #魅力日榜
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| | | Def_BT_BossTrialSubmit, #提交boss凭证榜 (boss历练活动)
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| | |
|
| | | Def_BT_Max, #排行榜最大类型
|
| | | ) = range(0, 32 + 2) |
| | | ) = range(0, 33 + 2) |
| | |
|
| | | ''' 跨服排行榜类型, 从 150 开始
|
| | | 与本服榜单存储的是不一样的数据库表格,理论上类型可以和本服榜单类型重复,为了做下区分防误导,跨服榜单从 150 开始
|
| | |
| | | CDBPlayerRefresh_JiYuan, # 机缘币 245
|
| | | CDBPlayerRefresh_BTGMYuE, # BTGM余额 246
|
| | | CDBPlayerRefresh_SuccessScore, # 成就积分 247
|
| | | ) = range(146, 248)
|
| | | CDBPlayerRefresh_ComboDefRate, # 抗连击概率 248
|
| | | CDBPlayerRefresh_AtkBackRate, # 反击概率 249
|
| | | CDBPlayerRefresh_AtkBackDefRate, # 抗反击概率 250
|
| | | CDBPlayerRefresh_SuckHPPer, # 吸血比率 251
|
| | | CDBPlayerRefresh_SuckHPDefPer, # 抗吸血比率 252
|
| | | CDBPlayerRefresh_Xiantao, # 仙桃 253
|
| | | ) = range(146, 254)
|
| | |
|
| | | TYPE_Price_Gold_Paper_Money = 5 # 金钱类型,(先用礼券,再用金子)
|
| | | TYPE_Price_Family_Contribution = 6 # 战盟贡献度(活跃度转换得来)
|
| | |
| | | TYPE_Price_JiYuan = 37 # 机缘币
|
| | | TYPE_Price_BTGMYuE = 38 # GM余额
|
| | | TYPE_Price_SuccessSocre = 39 # 成就积分
|
| | | TYPE_Price_Xiantao = 40 # 仙桃
|
| | |
|
| | | #key可用于遍历所有货币,value仅GM相关会用到
|
| | | MoneyNameDict = {
|
| | | 1:"仙玉", 2:"绑玉", 3:"铜钱", 6:"战盟贡献度", 10:"战盟仓库积分", 13:"境界修行点", 14:"符印融合石", 15:"仙盟活跃令",
|
| | | 16:"助战积分", 18:"荣誉", 19:"Boss积分", 23:"符印精华", 24:"符印碎片", 25:"寻宝积分", 26:"集市额度", 27:"丹精", 28:"魂尘",
|
| | | 29:"聚魂碎片", 30:"核心环", 31:"功能特权令", 32:"环保值", 33:"GM令", 34:"古神币", 35:"功德点",
|
| | | 39:"成就积分"
|
| | | 39:"成就积分", 40:"仙桃"
|
| | | }
|
| | |
|
| | | #以下是旧的金钱类型
|
| | |
| | | TYPE_Price_GuShenMoney:CDBPlayerRefresh_GuShenMoney,
|
| | | TYPE_Price_GongdePoint:CDBPlayerRefresh_GongdePoint,
|
| | | TYPE_Price_SuccessSocre:CDBPlayerRefresh_SuccessScore,
|
| | | TYPE_Price_Xiantao:CDBPlayerRefresh_Xiantao,
|
| | | }
|
| | |
|
| | | # 支持负值的货币及对应0418刷新类型
|
| | |
| | | Def_IudetMapLoaction = 15 # 物品记录地图坐标[mapid, posx, posy]
|
| | | Def_IudetLegendAttrID = 17 # 物品传奇属性ID列表
|
| | | Def_IudetLegendAttrValue = 19 # 物品传奇属性值列表
|
| | | Def_IudetBaseAttrID = 21 # 物品基础属性ID列表,适用于随机范围基础属性(非物品表配置的固定属性)
|
| | | Def_IudetBaseAttrValue = 23 # 物品基础属性值列表
|
| | | Def_IudetPartSuiteLV = 25 # 部位套装等级 [套装类型1等级, 套装类型2等级, ...]
|
| | | Def_IudetWingMaterialItemID = 27 # 翅膀精炼材料ID列表
|
| | | Def_IudetWingMaterialItemCount = 29 # 翅膀精炼材料个数列表
|
| | |
| | | Def_IudetItemColor = 16 # 物品颜色,如果该值没有就取物品
|
| | | Def_IudetItemCount = 18 # 物品个数,支持20亿,目前仅特殊转化物品会用到
|
| | | Def_IudetCancelUseLimit = 20 # 物品取消使用限制
|
| | | Def_IudetItemLV = 22 # 物品等级,适用于动态物品等级(非物品表配置的固定等级)
|
| | | Def_IudetSource = 24 # 物品来源
|
| | | Def_IudetSuiteLV = 30 # 套装等级
|
| | | Def_IudetHasOpenCnt = 32 # 物品累积开启次数
|
| | |
| | | Def_IudetPet_Skill = 201 # 技能列表
|
| | |
|
| | | Def_IudetHorsePetSkinIndex = 210 # 骑宠觉醒外观索引
|
| | |
|
| | | # 以下为自定义的设置物品属性key
|
| | | Def_CItemKey_AppointID = "AppointID"
|
| | | # ----------------------------------------------------
|
| | |
|
| | | # 宠物物品数据状态
|