ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4500.py
@@ -16,13 +16,13 @@ import SkillCommon import BuffSkill def CheckCanHappen(attacker, defender, passiveEffect, skillID): def CheckCanHappen(attacker, defender, passiveEffect, skillID, **skillkwargs): onlySkillID = passiveEffect.GetEffectValue(2) # 单状态不可重复的BUFFID, 层数决定触发次数 if onlySkillID: if not defender: return False # 目标身上查找 findSkill = GameWorld.GetGameData().GetSkillBySkillID(passiveEffect.GetEffectValue(2)) findSkill = GameWorld.GetGameData().GetSkillBySkillID(onlySkillID) if not findSkill: return False