ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4507.py
@@ -16,7 +16,7 @@ import IPY_GameWorld import SkillCommon def CheckCanHappen(attacker, defender, passiveEffect, skillID): def CheckCanHappen(attacker, defender, passiveEffect, skillID, **skillkwargs): if not defender: return False if defender.GetGameObjType() != IPY_GameWorld.gotPlayer: