ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4508.py
@@ -16,7 +16,7 @@ import SkillCommon import BuffSkill def CheckCanHappen(attacker, defender, passiveEffect, skillID): def CheckCanHappen(attacker, defender, passiveEffect, skillID, **skillkwargs): curSkill = GameWorld.GetGameData().GetSkillBySkillID(skillID) if not curSkill: return False @@ -28,7 +28,7 @@ return False buffManager = buffTuple[0] buff = buffManager.FindBuff(skillID) buff = buffManager.FindBuff(curSkill.GetSkillTypeID()) if not buff: return False