ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py
@@ -166,6 +166,10 @@ if attacker.GetGameObjType() != IPY_GameWorld.gotPlayer: return False if not curSkill: # 玩家普通也是技能,正常是不会走到这边 return False useSkillData = attacker.GetUseSkill() if useSkillData and curSkill.GetSkillTypeID() != useSkillData.GetSkillTypeID(): # 默认群攻附加触发buff的对象与攻击对象一致