ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py
@@ -166,6 +166,10 @@
    if attacker.GetGameObjType() != IPY_GameWorld.gotPlayer:
        return False
    
    if not curSkill:
        # 玩家普通也是技能,正常是不会走到这边
        return False
    useSkillData = attacker.GetUseSkill()
    if useSkillData and curSkill.GetSkillTypeID() != useSkillData.GetSkillTypeID():
        # 默认群攻附加触发buff的对象与攻击对象一致