hxp
2019-11-22 3a995ca6bc096918388d9474897eeb0e604351ed
ServerPython/CoreServerGroup/GameServer/Script/PyDataManager.py
@@ -42,6 +42,46 @@
    GameWorld.Log("LoadPyGameData!!id = %s %s"%(id(pyGameDataMgr), len(gameBuffer)))
    return pyGameDataMgr.LoadGameData(gameBuffer, pos)
#协助表
class PlayerAssistPyManager(object):
    def __init__(self):
        self.playerAssistDict = {} # 所有协助 {GUID:tagDBAssist, ...}
        self.familyAssistDict = {} # 仙盟协助缓存 {familyID:[tagDBAssist, ...], ...}
        return
    # 保存数据 存数据库和realtimebackup
    def GetSaveData(self):
        savaData = ""
        cntData = ""
        cnt = 0
        for dbData in self.playerAssistDict.values():
            cnt += 1
            savaData += dbData.getBuffer()
        GameWorld.Log("Save DBAssist count :%s" % cnt)
        return CommFunc.WriteDWORD(cntData, cnt) + savaData
    # 从数据库载入数据
    def LoadPyGameData(self, datas, pos, dataslen):
        cnt, pos = CommFunc.ReadDWORD(datas, pos)
        GameWorld.Log("Load DBAssist count :%s" % cnt)
        for _ in xrange(cnt):
            dbData = PyGameDataStruct.tagDBAssist()
            dbData.clear()
            pos += dbData.readData(datas, pos, dataslen)
            self.playerAssistDict[dbData.GUID] = dbData
            familyID = dbData.FamilyID
            if familyID not in self.familyAssistDict:
                self.familyAssistDict[familyID] = []
            familyAssistList = self.familyAssistDict[familyID]
            familyAssistList.append(dbData)
        return pos
#玩家缓存管理,该类只做数据缓存存取,不写功能逻辑,防止重读脚本时功能逻辑脚本不生效
class PlayerViewCachePyManager(object):
    
@@ -211,6 +251,7 @@
class PyGameDataManager(object):
    def __init__(self):
        self.PlayerAssistPyManager = PlayerAssistPyManager()
        self.PlayerViewCachePyManager = PlayerViewCachePyManager()
        self.AuctionAttentionManager = AuctionAttentionManager()
        self.AuctionRecordManager = AuctionRecordManager()
@@ -232,6 +273,7 @@
    def GetSaveData(self):
        buff = ""
        buff += self.PlayerAssistPyManager.GetSaveData()
        buff += self.PlayerViewCachePyManager.GetSaveData()
        buff += self.AuctionAttentionManager.GetSaveData()
        buff += self.AuctionRecordManager.GetSaveData()
@@ -252,6 +294,7 @@
        return buff
    
    def LoadGameData(self, gameBuffer, pos):
        pos = self.PlayerAssistPyManager.LoadPyGameData(gameBuffer, pos, len(gameBuffer))
        pos = self.PlayerViewCachePyManager.LoadPyGameData(gameBuffer, pos, len(gameBuffer))
        pos = self.AuctionAttentionManager.LoadPyGameData(gameBuffer, pos, len(gameBuffer))
        pos = self.AuctionRecordManager.LoadPyGameData(gameBuffer, pos, len(gameBuffer))
@@ -279,6 +322,11 @@
        PyGameData.g_pyGameDataManager = pyGameDataMgr
    return pyGameDataMgr
def GetPlayerAssistPyManager():
    # 协助表
    pyGameDataMgr = GetPyGameDataManager()
    return pyGameDataMgr.PlayerAssistPyManager
def GetPlayerViewCachePyManager():
    # 拍卖记录表
    pyGameDataMgr = GetPyGameDataManager()