| | |
| | | [lambda curObj:PlayerControl.GetFaQiMaxHPPer(curObj), lambda curObj, value:PlayerControl.SetFaQiMaxHPPer(curObj, value), 0, 0, 0], # 法器生命百分比
|
| | | [lambda curObj:PlayerControl.GetFaQiAtkPer(curObj), lambda curObj, value:PlayerControl.SetFaQiAtkPer(curObj, value), 0, 0, 0], # 法器攻击百分比
|
| | | [lambda curObj:PlayerControl.GetFaQiDefPer(curObj), lambda curObj, value:PlayerControl.SetFaQiDefPer(curObj, value), 0, 0, 0], # 法器防御百分比
|
| | | [lambda curObj:PlayerControl.GetHorseSkinMaxHPPer(curObj), lambda curObj, value:PlayerControl.SetHorseSkinMaxHPPer(curObj, value), 0, 0, 0], # 坐骑幻化生命加成
|
| | | [lambda curObj:PlayerControl.GetHorseSkinAtkPer(curObj), lambda curObj, value:PlayerControl.SetHorseSkinAtkPer(curObj, value), 0, 0, 0], # 坐骑幻化攻击加成
|
| | | [lambda curObj:PlayerControl.GetHorseSkinDefPer(curObj), lambda curObj, value:PlayerControl.SetHorseSkinDefPer(curObj, value), 0, 0, 0], # 坐骑幻化防御加成
|
| | | [lambda curObj:PlayerControl.GetTitleMaxHPPer(curObj), lambda curObj, value:PlayerControl.SetTitleMaxHPPer(curObj, value), 0, 0, 0], # 称号生命加成
|
| | | [lambda curObj:PlayerControl.GetTitleAtkPer(curObj), lambda curObj, value:PlayerControl.SetTitleAtkPer(curObj, value), 0, 0, 0], # 称号攻击加成
|
| | | [lambda curObj:PlayerControl.GetTitleDefPer(curObj), lambda curObj, value:PlayerControl.SetTitleDefPer(curObj, value), 0, 0, 0], # 称号防御加成
|
| | | [lambda curObj:PlayerControl.GetFaceMaxHPPer(curObj), lambda curObj, value:PlayerControl.SetFaceMaxHPPer(curObj, value), 0, 0, 0], # 头像生命加成
|
| | | [lambda curObj:PlayerControl.GetFaceAtkPer(curObj), lambda curObj, value:PlayerControl.SetFaceAtkPer(curObj, value), 0, 0, 0], # 头像攻击加成
|
| | | [lambda curObj:PlayerControl.GetFaceDefPer(curObj), lambda curObj, value:PlayerControl.SetFaceDefPer(curObj, value), 0, 0, 0], # 头像防御加成
|
| | | [lambda curObj:PlayerControl.GetFacePicMaxHPPer(curObj), lambda curObj, value:PlayerControl.SetFacePicMaxHPPer(curObj, value), 0, 0, 0], # 头像框生命加成
|
| | | [lambda curObj:PlayerControl.GetFacePicAtkPer(curObj), lambda curObj, value:PlayerControl.SetFacePicAtkPer(curObj, value), 0, 0, 0], # 头像框攻击加成
|
| | | [lambda curObj:PlayerControl.GetFacePicDefPer(curObj), lambda curObj, value:PlayerControl.SetFacePicDefPer(curObj, value), 0, 0, 0], # 头像框防御加成
|
| | | ]
|
| | |
|
| | | ## 通过索引获得属性值
|