ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCompensationTube.py
@@ -145,35 +145,18 @@
    for i in xrange(curPackData.Count):
        curPackItem = curPackData.Items[i]
        itemID = curPackItem.ItemID
        isAuctionItem = curPackItem.IsBind and not auctionItemTimeout
        if ItemControler.GetAppointItemRealID(itemID):
            curCreateItem = ItemControler.GetItemByData(ItemControler.GetAppointItemDictData(itemID, isAuctionItem))
        else:
            curCreateItem = ItemCommon.CreateSingleItem(itemID, curPackItem.Count, isAuctionItem)
        if not curCreateItem:
            GameWorld.ErrLog("OnGMRequestCompensationResult CreateSingleItem %s Err "%itemID)
        itemData = GameWorld.GetGameData().GetItemByTypeID(itemID)
        if not itemData:
            continue
        ##UserData包含了追加属性不完整,这里需要补齐
        userDataCreateTime = 0
        if curPackItem.UserDataLen:
            UserDataDict = eval(curPackItem.UserData)
            #设置UserData
            UserData = "%s"%UserDataDict
            curCreateItem.SetUserData(UserData, len(UserData))
            userDataCreateTime = curCreateItem.GetUserAttr(ShareDefine.Def_IudetAuctionItemCreateTime)
        isAuctionItem = curPackItem.IsBind and not auctionItemTimeout
        setAttrDict = {} if not curPackItem.UserDataLen else eval(curPackItem.UserData)
        if not ItemControler.GivePlayerItem(curPlayer, itemID, curPackItem.Count, isAuctionItem, [IPY_GameWorld.rptItem],
                                            event=[ChConfig.ItemGive_Mail, False, {"MailGUID":curPackData.GUID}], setAttrDict=setAttrDict):
            GameWorld.ErrLog("OnGMRequestCompensationResult GivePlayerItem %s False" % itemID)
            continue
        if isPaimaiMail and ItemCommon.GetIsEquip(itemData):
            EventShell.EventRespons_BuyAuctionEquip(curPlayer, itemData.GetItemColor())
            
        if isAuctionItem and auctionItemCreateTime and not userDataCreateTime:
            curCreateItem.SetUserAttr(ShareDefine.Def_IudetAuctionItemCreateTime, auctionItemCreateTime)
        ItemCommon.MakeEquipGS(curCreateItem)
        if isPaimaiMail and ItemCommon.CheckItemIsEquip(curCreateItem):
            EventShell.EventRespons_BuyAuctionEquip(curPlayer, curCreateItem.GetItemColor())
        #放入玩家背包
        ItemControler.PlayerItemControler(curPlayer).PutInItem(IPY_GameWorld.rptItem, curCreateItem,
                                                               event=[ChConfig.ItemGive_Mail, False, {"MailGUID":curPackData.GUID}])
    moneySource = curPackData.MoneySource + ChConfig.Def_GiveMoney_Unknown # 存值时为byte类型,使用时需还原回来
    if curPackData.Gold != 0:
        PlayerControl.GiveMoney(curPlayer, IPY_GameWorld.TYPE_Price_Gold_Money, curPackData.Gold, moneySource)